Fortis Advisors, LLC v. Krafton, Inc.
This text of Fortis Advisors, LLC v. Krafton, Inc. (Fortis Advisors, LLC v. Krafton, Inc.) is published on Counsel Stack Legal Research, covering Court of Chancery of Delaware primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.
Opinion
IN THE COURT OF CHANCERY OF THE STATE OF DELAWARE
FORTIS ADVISORS, LLC, a Delaware limited liability company, as the Representative of the former shareholders of Unknown Worlds Entertainment,
Plaintiff,
v. C.A. No. 2025-0805-LWW
KRAFTON, INC.,
Defendant.
OPINION
Date Submitted: January 9, 2026 Date Decided: March 16, 2026
Brian C. Ralston, Nicholas D. Mozal, Ryan M. Crowley, & Megan A. Minnich, POTTER ANDERSON & CORROON LLP, Wilmington, Delaware; John Stokes, Kenneth J. Halpern, & Peter Brody, STRIS & MAHER LLP, Cerritos, California; Dmitry Slavin & Jacqueline Sahlberg, STRIS & MAHER LLP, Washington, DC; Attorneys for Plaintiff Fortis Advisors, LLC
Rudolf Koch, Matthew W. Murphy, Nicole Henry, & Sandy Xu, RICHARDS, LAYTON & FINGER, P.A., Wilmington, Delaware; Atif Khawaja, John P. Del Monaco, Haley S. Stern, & Madeleine M. Xu, KIRKLAND & ELLIS LLP, New York, New York; Madelyn A. Morris & Christopher Stackhouse, KIRKLAND & ELLIS LLP, Chicago, Illinois; Kristin Rose, KIRKLAND & ELLIS LLP, Los Angeles, California; Attorneys for Defendant Krafton, Inc.
WILL, Vice Chancellor Unknown Worlds Entertainment is a video game studio best known for
Subnautica—an underwater survival adventure. Eager to capture its creative magic,
South Korean gaming conglomerate Krafton Inc. acquired Unknown Worlds in 2021
for $500 million upfront plus up to $250 million in contingent earnout payments.
To secure the deal, Krafton contractually guaranteed that Unknown Worlds’
founders—Charlie Cleveland and Max McGuire—along with CEO Ted Gill, would
retain operational control and could only be fired for cause.
As Unknown Worlds prepared to release its hotly anticipated sequel,
Subnautica 2, the parties’ relationship fractured. Internal projections showed the
new title generating significant revenue that would easily trigger the earnout.
Fearing he had agreed to a “pushover” contract, Krafton’s CEO consulted an
artificial intelligence chatbot to contrive a corporate “takeover” strategy.
A campaign to seize control of the studio followed. Krafton locked Unknown
Worlds out of its own publishing platform to prevent the release of Subnautica 2. It
unilaterally posted critical messages on Unknown Worlds’ website. And it abruptly
terminated Cleveland, McGuire, and Gill from their leadership positions, citing a
single reason: a purported lack of game readiness.
After Fortis Advisors LLC sued on behalf of Unknown Worlds’ former
stockholders, Krafton changed tactics. It dropped its argument that the executives
were fired for seeking to prematurely release Subnautica 2. Instead, it claimed
1 Cleveland and McGuire had secretly entered semi-retirement and that all three
leaders had executed massive downloads of company data.
In the first phase of this bifurcated lawsuit, Fortis asks me to determine
whether Krafton breached the transaction agreement by firing Cleveland, McGuire,
and Gill, and usurping their operational control. Fortis proved its claims after an
expedited trial. Krafton’s newly manufactured justifications for the terminations are
pretextual. Cleveland and McGuire had taken on limited roles, but that was long
known to and accepted by Krafton. As for the data downloads, the former employees
were acting to protect the studio’s work product amid Krafton’s takeover attempt.
They kept the data confidential and promptly returned it.
To remedy these breaches, Gill is reinstated as CEO of Unknown Worlds with
full operational authority over the studio. Because restoring him vindicates the
sellers’ operational rights, I decline to return Cleveland and McGuire to the
peripheral roles they occupied before their terminations. Gill—with his authority
restored—may proceed with the early access release of Subnautica 2 when he deems
it appropriate.
To ensure this specific performance remedy is not illusory, the base earnout
period is equitably extended by the duration of Gill’s ouster. Whether Krafton’s
actions wrongfully impaired the earnout, and whether any resulting money damages
are owed, are reserved for the second phase of this litigation.
2 I. BACKGROUND
The following facts were stipulated to by the parties or proven by a
preponderance of the evidence at trial.1
A. Unknown Worlds’ Creation
Charles (Charlie) Cleveland is a “creative vision[ary]” whose life has been
defined by a passion for gaming.2 After a childhood engrossed in video, board, and
role-playing games, Cleveland discovered his calling while studying computer
engineering in college. Rather than pursue a traditional career path, he spent a
summer “lock[ing] [him]sel[f]” in a rented house in Vermont, emerging only when
he and his friends had built a playable game.3 He was “hooked.”4 Cleveland
leveraged the game he built over the summer to land his first job at a game company
in Boston.5
1 Stipulated and Am. Pre-trial Order (Dkt. 132) (“PTO”). Trial occurred over three days, during which six fact and two expert witnesses testified live. The trial record includes 1,538 joint exhibits, including 17 deposition transcripts. Trial testimony is cited as “[Name] Tr.” See Nov. 17-19, 2025 Trial Tr. (Dkts. 151-53). Exhibits are cited by the numbers provided on the parties’ joint exhibit list as “JX __,” unless otherwise defined, and pin cites are to the joint exhibit pagination. See Trial Ex. List (Dkt. 131). Deposition transcripts are cited as “[Name] Dep.” See Notice of Lodging of Deps. (Dkt. 139). 2 Cleveland Tr. 692. 3 Id. at 685. 4 Id. 5 Id. 3 Cleveland’s next spark of inspiration came in 2000, when he played a video
game called Counter-Strike. 6 Counter-Strike was a “revolution” to Cleveland
because it was a user-made modification (or “mod”) built atop an existing game. 7
He spent the next 18 months developing his own mod called Natural Selection.8
In creating Natural Selection, Cleveland pioneered an “early access”
development process that would become his “secret sauce.”9 The early access model
created a “symbiotic relationship” between the developer and players.10 Players
would collaborate with the project, giving them a sense of “ownership” over and
enthusiasm for it.11 Cleveland, in turn, gained immediate feedback on whether
features were “landing,” allowing him to “iterate” until the game was “truly
special.”12
The process worked, and Natural Selection was “successful enough” that
Cleveland realized he could “do this for a job.” 13 He formed Unknown Worlds
6 Id. at 685-86. 7 Id. at 686. 8 Id. 9 Id. at 687-88; Gill Tr. 16. 10 Cleveland Tr. 689; Gill Tr. 13. 11 Cleveland Tr. 689. 12 Id.; Gill Tr. 13. 13 Cleveland Tr. 686. 4 Entertainment in 2001 as a California corporation.14 Cleveland moved to San
Francisco to seek investors for the nascent company. 15
B. The “Magical Pair”
Soon after Cleveland went West, he was joined by his friend Adam (Max)
McGuire (with Cleveland, the “Founders”).16 The two had met in the early aughts
while McGuire was working at a video game studio and Cleveland was creating
Natural Selection.17 McGuire saw Natural Selection’s promise and spent his nights
and weekends developing the mod with Cleveland.18 After Natural Selection
launched, Cleveland and McGuire began to brainstorm on a commercial sequel, and
McGuire joined Unknown Worlds as a co-founder.19
To sell Natural Selection 2 commercially, Cleveland and McGuire could not
rely on an existing game.
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IN THE COURT OF CHANCERY OF THE STATE OF DELAWARE
FORTIS ADVISORS, LLC, a Delaware limited liability company, as the Representative of the former shareholders of Unknown Worlds Entertainment,
Plaintiff,
v. C.A. No. 2025-0805-LWW
KRAFTON, INC.,
Defendant.
OPINION
Date Submitted: January 9, 2026 Date Decided: March 16, 2026
Brian C. Ralston, Nicholas D. Mozal, Ryan M. Crowley, & Megan A. Minnich, POTTER ANDERSON & CORROON LLP, Wilmington, Delaware; John Stokes, Kenneth J. Halpern, & Peter Brody, STRIS & MAHER LLP, Cerritos, California; Dmitry Slavin & Jacqueline Sahlberg, STRIS & MAHER LLP, Washington, DC; Attorneys for Plaintiff Fortis Advisors, LLC
Rudolf Koch, Matthew W. Murphy, Nicole Henry, & Sandy Xu, RICHARDS, LAYTON & FINGER, P.A., Wilmington, Delaware; Atif Khawaja, John P. Del Monaco, Haley S. Stern, & Madeleine M. Xu, KIRKLAND & ELLIS LLP, New York, New York; Madelyn A. Morris & Christopher Stackhouse, KIRKLAND & ELLIS LLP, Chicago, Illinois; Kristin Rose, KIRKLAND & ELLIS LLP, Los Angeles, California; Attorneys for Defendant Krafton, Inc.
WILL, Vice Chancellor Unknown Worlds Entertainment is a video game studio best known for
Subnautica—an underwater survival adventure. Eager to capture its creative magic,
South Korean gaming conglomerate Krafton Inc. acquired Unknown Worlds in 2021
for $500 million upfront plus up to $250 million in contingent earnout payments.
To secure the deal, Krafton contractually guaranteed that Unknown Worlds’
founders—Charlie Cleveland and Max McGuire—along with CEO Ted Gill, would
retain operational control and could only be fired for cause.
As Unknown Worlds prepared to release its hotly anticipated sequel,
Subnautica 2, the parties’ relationship fractured. Internal projections showed the
new title generating significant revenue that would easily trigger the earnout.
Fearing he had agreed to a “pushover” contract, Krafton’s CEO consulted an
artificial intelligence chatbot to contrive a corporate “takeover” strategy.
A campaign to seize control of the studio followed. Krafton locked Unknown
Worlds out of its own publishing platform to prevent the release of Subnautica 2. It
unilaterally posted critical messages on Unknown Worlds’ website. And it abruptly
terminated Cleveland, McGuire, and Gill from their leadership positions, citing a
single reason: a purported lack of game readiness.
After Fortis Advisors LLC sued on behalf of Unknown Worlds’ former
stockholders, Krafton changed tactics. It dropped its argument that the executives
were fired for seeking to prematurely release Subnautica 2. Instead, it claimed
1 Cleveland and McGuire had secretly entered semi-retirement and that all three
leaders had executed massive downloads of company data.
In the first phase of this bifurcated lawsuit, Fortis asks me to determine
whether Krafton breached the transaction agreement by firing Cleveland, McGuire,
and Gill, and usurping their operational control. Fortis proved its claims after an
expedited trial. Krafton’s newly manufactured justifications for the terminations are
pretextual. Cleveland and McGuire had taken on limited roles, but that was long
known to and accepted by Krafton. As for the data downloads, the former employees
were acting to protect the studio’s work product amid Krafton’s takeover attempt.
They kept the data confidential and promptly returned it.
To remedy these breaches, Gill is reinstated as CEO of Unknown Worlds with
full operational authority over the studio. Because restoring him vindicates the
sellers’ operational rights, I decline to return Cleveland and McGuire to the
peripheral roles they occupied before their terminations. Gill—with his authority
restored—may proceed with the early access release of Subnautica 2 when he deems
it appropriate.
To ensure this specific performance remedy is not illusory, the base earnout
period is equitably extended by the duration of Gill’s ouster. Whether Krafton’s
actions wrongfully impaired the earnout, and whether any resulting money damages
are owed, are reserved for the second phase of this litigation.
2 I. BACKGROUND
The following facts were stipulated to by the parties or proven by a
preponderance of the evidence at trial.1
A. Unknown Worlds’ Creation
Charles (Charlie) Cleveland is a “creative vision[ary]” whose life has been
defined by a passion for gaming.2 After a childhood engrossed in video, board, and
role-playing games, Cleveland discovered his calling while studying computer
engineering in college. Rather than pursue a traditional career path, he spent a
summer “lock[ing] [him]sel[f]” in a rented house in Vermont, emerging only when
he and his friends had built a playable game.3 He was “hooked.”4 Cleveland
leveraged the game he built over the summer to land his first job at a game company
in Boston.5
1 Stipulated and Am. Pre-trial Order (Dkt. 132) (“PTO”). Trial occurred over three days, during which six fact and two expert witnesses testified live. The trial record includes 1,538 joint exhibits, including 17 deposition transcripts. Trial testimony is cited as “[Name] Tr.” See Nov. 17-19, 2025 Trial Tr. (Dkts. 151-53). Exhibits are cited by the numbers provided on the parties’ joint exhibit list as “JX __,” unless otherwise defined, and pin cites are to the joint exhibit pagination. See Trial Ex. List (Dkt. 131). Deposition transcripts are cited as “[Name] Dep.” See Notice of Lodging of Deps. (Dkt. 139). 2 Cleveland Tr. 692. 3 Id. at 685. 4 Id. 5 Id. 3 Cleveland’s next spark of inspiration came in 2000, when he played a video
game called Counter-Strike. 6 Counter-Strike was a “revolution” to Cleveland
because it was a user-made modification (or “mod”) built atop an existing game. 7
He spent the next 18 months developing his own mod called Natural Selection.8
In creating Natural Selection, Cleveland pioneered an “early access”
development process that would become his “secret sauce.”9 The early access model
created a “symbiotic relationship” between the developer and players.10 Players
would collaborate with the project, giving them a sense of “ownership” over and
enthusiasm for it.11 Cleveland, in turn, gained immediate feedback on whether
features were “landing,” allowing him to “iterate” until the game was “truly
special.”12
The process worked, and Natural Selection was “successful enough” that
Cleveland realized he could “do this for a job.” 13 He formed Unknown Worlds
6 Id. at 685-86. 7 Id. at 686. 8 Id. 9 Id. at 687-88; Gill Tr. 16. 10 Cleveland Tr. 689; Gill Tr. 13. 11 Cleveland Tr. 689. 12 Id.; Gill Tr. 13. 13 Cleveland Tr. 686. 4 Entertainment in 2001 as a California corporation.14 Cleveland moved to San
Francisco to seek investors for the nascent company. 15
B. The “Magical Pair”
Soon after Cleveland went West, he was joined by his friend Adam (Max)
McGuire (with Cleveland, the “Founders”).16 The two had met in the early aughts
while McGuire was working at a video game studio and Cleveland was creating
Natural Selection.17 McGuire saw Natural Selection’s promise and spent his nights
and weekends developing the mod with Cleveland.18 After Natural Selection
launched, Cleveland and McGuire began to brainstorm on a commercial sequel, and
McGuire joined Unknown Worlds as a co-founder.19
To sell Natural Selection 2 commercially, Cleveland and McGuire could not
rely on an existing game. Rather, they had to “wr[i]te [their] own engine” from
scratch.20 This technical challenge revealed that they were a “magical pair” with a
14 Id. at 686; see PTO ¶¶ 17, 19. 15 Cleveland Tr. 686. 16 Id. at 686-87; see PTO ¶ 21. 17 McGuire Tr. 228; see also Cleveland Tr. 686. 18 McGuire Tr. 228-29. 19 Id. at 229. 20 Cleveland Tr. 690. A mod cannot be sold commercially because it “require[s] another game to play it.” Id. 5 complementary dynamic.21 Cleveland “was the creative side” who “design[ed] the
game,” and McGuire “was the technical side” who “implement[ed] . . . the code.”22
Their combined talents enabled the small studio to employ complex, in-house
technologies rarely seen among independent developers.
C. Subnautica’s Origin
Natural Selection 2 was released by Unknown Worlds via early access in
October 2012.23 Like its predecessor, it was a first-person shooter game.24 Two
months later, national tragedy struck with the Sandy Hook Elementary School
shooting. Cleveland was deeply affected and challenged himself to “make a game
without guns.”25
The result was Subnautica. Cleveland conceived of an underwater survival
exploration game set on an alien planet.26 Working with a colleague while McGuire
refined a different game, Cleveland built a prototype in just two weeks. 27 The
21 Park Tr. 483-84 (describing the “magical pair [as] the key success factor for the company,” where Cleveland provides the “creative vision and [McGuire] is the genius engineer who helps him realize it”); see also Kim Tr. 389-90 (describing Cleveland and McGuire as “two wheels being driven together”). 22 McGuire Tr. 229-30. 23 PTO ¶ 22. 24 Id. ¶ 20; Cleveland Tr. 690-91. 25 Cleveland Tr. 691. 26 Id.; see Gill Tr. 18. 27 Cleveland Tr. 690-91; McGuire Tr. 230-31. 6 Unknown Worlds team recognized the promise in the rough concept and eventually
made bringing it to life the studio’s primary focus.28
Developing the game took great attention to detail. McGuire synthesized into
code research on sunlight absorption in the deep ocean, building a realistic custom
lighting system. 29 Meanwhile, Cleveland spent countless hours creating an
ecosystem populated by creatures and plants that interacted with the player’s
flashlight.30 Through Cleveland’s vision and McGuire’s technical prowess, the game
became a stunning, immersive experience. Players were transported to a vibrant
alien ocean teeming with life, from bioluminescent flora to colossal sea creatures—
a place where light filtered through water to reveal a world that felt startlingly real.31
D. Early Access and Launch
Consistent with Unknown Worlds’ commitment to collaborative development,
Subnautica was released in early access in late 2014.32 Players crash-landed on an
alien ocean planet and had to scavenge for resources while uncovering a “mysterious
28 Cleveland Tr. 691; McGuire Tr. 232. 29 McGuire Tr. 233-34 (discussing researching papers from the Oceanographic Institute about the effect of phytoplankton on sunlight absorption in the deep ocean, and his analysis of visual effects in film); see PTO ¶ 27. 30 PTO ¶ 28; see also id. ¶ 29 (describing Cleveland’s initial direction of Subnautica, involving “a process of constant judgment and discussion and evolution”). 31 Gill Tr. 18; see also JX 218 at 13 (describing the game’s “diverse underwater world” that is “teeming with wildlife and mysteries”). 32 McGuire Tr. 236; PTO ¶¶ 30-31; see also Gill Tr. 10 (“Subnautica . . . became kind of a wonderful example for the entire industry about how to do early access.”); JX 1095 at 14. 7 . . . sci-fi [tale].”33 The project remained in early access for four years, during which
the Unknown Worlds team incorporated player feedback to improve the
experience.34
Unknown Worlds globally released the full version of Subnautica in 2018.35
The game was a massive critical and commercial phenomenon.36 It remains the
studio’s “evergreen IP” and continues to drive significant revenue years after its
release.37
E. Leveling Up
As the studio expanded, the administrative load on the Founders grew.
Cleveland recognized that managing both the business and creative side of Unknown
Worlds was unsustainable. To divide these responsibilities, Edward (Ted) Gill was
hired as Unknown Worlds’ President in December 2018.38
Gill’s history with the studio reached back a decade earlier, beginning when
he rented office space “a couple [of] doors down” from Unknown Worlds in San
Francisco.39 A “lifelong video game fan,” Gill “knocked on the door” to introduce
33 Gill Tr. 18; see PTO ¶ 25. 34 PTO ¶¶ 31, 33; JX 1095 at 14. 35 PTO ¶ 33. 36 Cleveland Tr. 691-93; Gill Tr. 10; JX 1095 at 14; Park Tr. 514; see PTO ¶ 34. 37 Gill Tr. 24. 38 Gill Tr. 6-7; PTO ¶ 32; Cleveland Tr. 687. 39 Gill Tr. 6-7. 8 himself and became fast friends with Cleveland and McGuire. 40 Gill also became
an ardent fan of the studio’s work.41 When he reached a “fork in the road” in his
career years later, he “enthusiastically accepted” the Founders’ offer to join the
team.42
Gill’s arrival marked a maturation of the studio. He took over the “operational
tasks and the management of the studio,” handling finance, strategy, and
partnerships. 43 This structure transformed the “magical pair” into a formidable trio.
With Gill managing the business and Cleveland and McGuire making the games,
Unknown Worlds went from an indie developer to a sophisticated, multi-project
organization. 44
F. Dual Tracks
Although Subnautica was a breakout hit, the Founders were not content for
Unknown Worlds to be defined by a single franchise. They recognized the value in
40 Id. 41 Id. at 14, 18 (describing Subnautica as a “special” game with a “unique” story); PTO ¶ 32. 42 Gill Tr. 7. 43 Id. at 218; see id. at 57 (explaining that “studio operations were 100 percent [his] responsibility”); see PTO ¶ 32. 44 Cleveland Tr. 687 (“I felt like the company could grow and do a lot better if we had someone dedicated to the business itself.”); see also Gill Tr. 11, 25. 9 sustaining their existing community while continuing to take creative risks. This
objective led to the pursuit of a dual-track strategy.
The studio began developing Subnautica: Below Zero—a standalone
expansion to the flagship title.45 Cleveland and McGuire did not lead the effort.
Instead, they entrusted the sequel to a team led by “industry veteran” David Kalina,
which allowed them to focus on an ambitious new project called Moonbreaker.46
Moonbreaker was a digital miniatures game designed to capture the feel of
tabletop strategy games Cleveland and McGuire loved as children. 47 This passion
project demanded the Founders’ full attention. Though Cleveland coached Kalina,
he “didn’t design anything on Below Zero” and “didn’t work on Below Zero at all,”
concentrating exclusively on Moonbreaker.48 McGuire similarly served only as a
high-level resource on Below Zero while he architected Moonbreaker.49 This
division of labor established an institutional approach where the Founders created
new IP, and trusted team members managed the established franchise.50
45 See Gill Dep. 36 (describing Below Zero as an “expandalone” or “mini sequel” to Subnautica). 46 Gill Tr. 25; Cleveland Tr. 694, 699. 47 See Gill Tr. 21; see also Cleveland Tr. 696. 48 Cleveland Tr. 693-94; see also id. at 699 (testifying he worked “full time on Moonbreaker . . . [which] required all [his] attention” (emphasis added)). 49 McGuire Tr. 236, 239; see also Gill Tr. 16 (noting McGuire was not the tech lead on Below Zero); JX 1034. 50 See Gill Tr. 11. 10 While the Founders prototyped Moonbreaker, Below Zero entered early
access in January 2019.51 In its initial form, Below Zero had a “[l]imited world” and
“limited mechanics.”52 But the Below Zero team used player feedback to transform
the game. They expanded the story line with unique biomes, vehicles, and creatures
before the game’s official release in May 2021.53
The finished project was another success. Below Zero boosted sales of the
original Subnautica game and proved Unknown Worlds’ capability as a multi-game
studio.54 Today, the Subnautica franchise has sold over 17.5 million copies and
exceeded $300 million in gross revenue.55
G. The Sale Process
Unknown Worlds grew to 43 employees across nine countries.56 The
Founders, hoping to expand the studio’s international reach, sought to bring in
“additional capabilities”—particularly in marketing.57 To do so, they contacted
several large video game publishers to solicit a strategic minority investment. 58 They
51 PTO ¶ 35; JX 1095 at 14. 52 JX 1179 at 21. 53 PTO ¶ 36; JX 1179 at 21. 54 PTO ¶ 37; Gill Tr. 11 (“This is kind of the history of hit game after hit game.”). 55 PTO ¶ 38. 56 JX 218 at 23. 57 Gill Tr. 27. 58 Id. at 28; Cleveland Tr. 694-95. 11 were met with enthusiasm from over 30 companies, many of which expressed
interest in a full acquisition.59
Because Unknown Worlds was financially stable, the Founders did not “have
to sell.”60 This leverage allowed them to weigh the options that would best secure
the studio’s long-term future. They narrowed the field to nine candidates, and then
to three finalists.61
Price was never the overriding consideration. As the Founders told potential
acquirers, they were looking for a partner who respected the studio’s “community-
based development” model.62 Above all, they hoped to maintain a degree of
operational independence that would allow them to continue making games “on
[their] own terms.”63
Krafton, a South Korean video game publisher, emerged as the top choice.64
Krafton was best known for PUBG: Battlegrounds, a battle royale game that had
generated hundreds of millions in revenue.65 It was seeking to expand its portfolio
59 Gill Tr. 28. 60 Cleveland Tr. 698-99; Gill Tr. 29-30. 61 Gill Tr. 29. 62 Id.; see also McGuire Tr. 237; Cleveland Tr. 698; JX 218 at 3. 63 Cleveland Tr. 698. 64 Gill Tr. 30. 65 PTO ¶ 16; see PUBG: Battlegrounds, PUBG, http://pubg.com/en/main (last visited Jan. 26, 2026); Gill Tr. 126; Kim Tr. 382-83. 12 and “excited about [Unknown Worlds’] development methodology and early access”
model.66
The parties’ perceived fit crystalized in a meeting between Cleveland and
Krafton’s Chief Executive Officer, Changhan (CH) Kim. Cleveland told Kim that
he did not “think it’s possible for [him] to stop making games” and that he “want[ed]
to do this forever.” 67 In response, Kim assured the Founders that Krafton would
preserve the studio’s creative autonomy and long-term vision.68 Krafton offered
Unknown Worlds a “menu” of superior resources that it could opt into at the
Founders’ election.69
H. The Equity Purchase Agreement
On October 29, 2021, Krafton and Unknown Worlds entered into an Equity
Purchase Agreement (“EPA”). 70 Krafton purchased 100% of Unknown Worlds’
outstanding equity for a $500 million upfront payment.71 Cleveland, McGuire, and
66 Gill Tr. 30. 67 Cleveland Tr. 766-67; Kim Tr. 389-92. 68 Kim Tr. 392-93; Gill Tr. 31-32; see also Cleveland Tr. 695-97. 69 Gill Tr. 31. 70 PTO ¶ 46; JX 241; JX 242 (“EPA”). The EPA is governed by Delaware law. EPA § 11.14. 71 PTO ¶ 46. 13 Gill (defined in the EPA as the “Key Employees”) and other Unknown Worlds team
members also became eligible for a $250 million earnout payment. 72
Eligibility for the performance-based earnout is determined by Unknown
Worlds’ revenue through December 31, 2025, with an option to extend the earnout
period through June 2026.73 The earnout formula is highly leveraged. If Unknown
Worlds surpasses a revenue threshold of $69.8 million, Krafton must pay $3.12 for
each additional dollar of revenue generated, up to the $250 million cap. 74
To give them runway to achieve these targets, the Key Employees secured a
measure of autonomy. The EPA grants them “operational control” of Unknown
Worlds “in all material respects.”75 This authority allows the Key Employees to
direct the “product roadmap, launch, planning, partnering, budgeting and employee
matters.”76 Their control rights endure so long as any of the Key Employees remains
employed by Unknown Worlds. 77
The Key Employees, in exchange, agreed to run Unknown Worlds in the
“[o]rdinary [c]ourse of [b]usiness,” meaning “consistent with the past custom[s] and
72 Id. ¶¶ 49, 51; see EPA § 2.7(a). 73 EPA § 2.7(a)-(b). 74 Id. § 2.7(a); see also PTO ¶ 58. 75 EPA § 2.7(f). 76 Id. 77 Id. 14 practice[s]” of Unknown Worlds.78 Krafton’s consent was required for certain
matters listed in Schedule II to the EPA, including issuing dividends, incurring debt,
changing the corporate structure, or granting intellectual property licenses.79
The parties also set the consequences of a Key Employee’s departure. Rather
than condition the earnout on continued employment of all Key Employees, the
parties priced in a modest financial adjustment. If Cleveland, McGuire, or Gill left
the company during the earnout period, the qualifying revenue would be reduced by
$1 million per departing Key Employee.80
Alongside these financial contingencies, the EPA defined the grounds for a
Key Employee’s termination for “Cause.”81 The definition of Cause was specifically
negotiated.82 Under the agreement, a Key Employee could be fired for Cause if he
engaged in the commission of a felony, the “intentional, wrongful disclosure of trade
secrets or confidential information,” “a willful act or omission . . . that constitutes
gross misconduct,” or an “intentional act of fraud or dishonest[y].”83
78 Id. § 1.1 (defining “ordinary course of business”). 79 Id. at Schedule II (listing negative covenants). 80 EPA § 2.7(a), Ex. B § (1)(f); see supra note 392. 81 EPA § 2.7(f). 82 See Gill Tr. 131-32 (agreeing that the contract he “helped negotiate included a specific definition for what would constitute cause”). 83 EPA § 1.1 (defining “Cause”). 15 Separately, Cleveland, McGuire, and Gill each entered into Employment
Agreements with Unknown Worlds.84 They were required to be employed as of
closing, after which they were “at will” employees.85 They agreed to devote
“substantially all of [their] business time and efforts” to Unknown Worlds.86 They
also agreed to perform the duties associated with their executive positions and “such
additional duties” as Unknown Worlds’ Board of Directors (the “Board”) might
assign.87 The agreements reinforced that, as officers, the Key Employees owed
fiduciary duties to Unknown Worlds.88
I. Post-Closing Roles
After the acquisition closed, Unknown Worlds’ multi-game division of labor
continued. Moonbreaker received the bulk of the Founders’ focus, as it had for
several years. Cleveland served as the Game Director, leading the design and
creative vision, while McGuire acted as the Technical Director, building the game’s
84 JXs 256-58 (“Employment Agreements”). The Employment Agreements are governed by California law. See, e.g., JX 256 § 15(a). 85 See, e.g., id. §§ 2, 6(b). 86 See, e.g., id. § 2(b). 87 Id. 88 Id. (listing activities that the employee may engage in as long as he does not “create a potential business or fiduciary conflict”). 16 codebase.89 Neither Founder had a day-to-day role on the Subnautica franchise,
which continued to run under the leadership of Kalina and the Below Zero team.90
Cleveland was not entirely divorced from Subnautica, however. With
Krafton’s encouragement, he explored opportunities for a Subnautica film or
television adaptation.91 This “transmedia” strategy was a means to broaden the
game’s audience and increase the IP’s value—a goal shared by Unknown Worlds
and its new parent company.92
While the Founders focused on creative development, Gill ensured the studio
ran smoothly. As President, Gill managed the business operations and served as
Unknown Worlds’ primary liaison with Krafton.93 He worked closely with Maria
Park, Krafton’s Head of Corporate Development, who joined the Board.94 Park was
Unknown Worlds’ assigned “advocate” within Krafton, acting as a bridge that
89 See Cleveland Tr. 699-701; McGuire Tr. 239; JX 1087 at 7. 90 Gill Tr. 38; Cleveland Tr. 694. 91 Cleveland Tr. 705; see JX 412; see also Gill Tr. 20, 50. 92 See Kim Tr. 464-65. 93 Gill Tr. 32 (discussing how Gill “ended up in a lot of meetings with a lot of different people across [Krafton’s] many, many, many departments” after the acquisition because “everyone was excited to talk to this new subsidiary”); Park Tr. 486 (discussing how Gill kept the “communication channel” between Krafton’s studio champion and Subnautica “to him[self] mostly”). 94 Park Tr. 482, 504. 17 supplied guidance and secured internal resources.95 With Park facilitating support,
Gill oversaw the integration of Krafton’s “menu” of services, including financial
budgeting, marketing, and legal functions.96
The first year post-closing was defined by collaboration and optimism.
Cleveland alternated between devoting time to Moonbreaker and coaching the vision
of the Subnautica team.97 Krafton was enthusiastic about Moonbreaker’s progress
and Subnautica’s strong revenue generation.98
J. The Moonbreaker Breakdown
The honeymoon was short-lived.
In September 2022, Unknown Worlds released Moonbreaker into early
access. The game represented a bold attempt to digitize the tabletop experience,
featuring a novel painting suite that modeled the precision of creating physical
miniatures.99 But despite positive critical reception for its innovative mechanics, the
game failed to find a sustainable audience. Player counts dropped, and revenue fell
Id. at 485-86, 505-06 (describing her role as the “champion” for Unknown Worlds within 95
Krafton); Gill Tr. 56. 96 Gill Tr. 31, 67, 83; Park Tr. 487. 97 Cleveland Tr. 700-01; see also Gill Tr. 32 (describing the mood post-acquisition as “very positive” with “a lot of excitement”). 98 JX 1087 at 7 (Park discussing the Founders’ hard work in the aftermath of the acquisition); Gill Tr. 24 (discussing ongoing Subnautica revenue); see Gill Tr. 32. 99 JX 259. 18 well below projections. 100 Through September 2023, Cleveland and his team
worked around the clock in “emergency mode,” to no avail.101
For Cleveland, the failure was profound. He had devoted years of long hours
and intense creative energy to the project he considered his masterpiece.102 To see it
rejected by the market was a “tough pill to swallow.”103
Burned out and heartsick, Cleveland admitted to his colleagues at a late 2023
retreat in Italy that he had “hit a wall.” 104 When the rest of the team traveled home,
Cleveland decided to stay behind for several weeks.105 He stepped away from the
studio’s daily operations to focus on his mental health.106
This break was not kept from Krafton. Park attended the retreat in Italy and
witnessed Cleveland’s emotional statement firsthand.107 So did “Jay,” the “Studio
Supporter” Krafton assigned to assist the daily functioning of Unknown Worlds.108
100 See Gill Tr. 35-36; JX 390 (initial post-mortem report). 101 Cleveland Tr. 701-02. 102 Id. 103 Id. at 702. 104 Id. at 702-04; see also Gill Tr. 36. 105 See JX 344. 106 Cleveland Tr. 704-06; see also JX 344 (email discussing extended leave). 107 Cleveland Tr. 703; Gill Tr. 36-37. 108 See Gill Tr. 36 (“Maria attended, as well as Jay from the Krafton side, our studio champion and our [Studio Supporter].”). 19 After the retreat, Cleveland continued to be transparent with Park about his need for
a break.109 Park did not object.
K. New Roles and Strategic Pivots
Cleveland took an extended leave to recover.110 While he was away, Unknown
Worlds began early development on Subnautica 2, the highly anticipated sequel to
its flagship franchise. Gill ran the studio, while Kalina—who had led Below Zero’s
creation—spearheaded development of the sequel.111 Kalina and his team worked
diligently to advance Subnautica 2 through its early phases.112 But without the direct
involvement of Subnautica’s original creators, the team struggled to find the game’s
identity.113
Cleveland returned from his leave in early 2024 and began to reshape his
relationship with Unknown Worlds. He shared with family and friends that he was
109 Cleveland Tr. 707; see Park Tr. 491 (acknowledging that developers need time to recover after failures and that she expected Cleveland would take a break); JX 854 at 7 (Slack message from Park); see also Park Dep. 56-57 (discussing Cleveland’s burnout); JX 396 at 2 (Cleveland recounting when he “completely burned out in September” to Park). 110 Cleveland Tr. 704-05. 111 Gill Tr. 62 (discussing “no change” in his role leading operations and confirming he “manage[d] all the studio operations”); Park Tr. 576 (explaining that Kalina “ended up leading SN2” since Cleveland had been “all-in on Moonbreaker”); Gill Tr. 38. 112 See Cleveland Tr. 701-02 (describing his role as “coaching” and being “in the wings on standby”). 113 JX 686 at 5 (“We can’t even get [M]ax to look at some code for Sn2 water to help us.”); see Gill Tr. 180; see also McGuire Tr. 268; Cleveland Tr. 778 (testifying the team “felt a bit lost; like, they didn’t know exactly what kind of game they were making”). 20 “no longer making video games.”114 He dedicated his limited working hours—about
four per week—to leading a Subnautica film adaptation.115 He viewed this not as an
abandonment of his job, but a strategic “transmedia” pivot.116 His hope was that
Subnautica’s cinematic debut would drive millions of new players to the game and
materially increase the franchise’s value, much like The Last of Us or Fallout had
reignited enthusiasm through screen media.117
At the same time, Cleveland resumed his mentoring of the game development
team and saw that they were “a bit lost” on Subnautica 2.118 Cleveland urged Kalina
and co-project lead, Anthony Gallegos, to build a “holistic prototype” to find the
game’s core loop.119 But he maintained his boundary of not leading game
development and respected the team’s autonomy.
McGuire underwent a parallel transition during this time. As Unknown
Worlds scaled, the Technical Director role required more people management and
114 JX 469 at 1. 115 Cleveland Tr. 804 (testifying he worked “probably four-hours a week” on the film). 116 Id. at 705 (“I did start basically dreaming of a Subnautica film . . . something was being born there.”); id. at 721 (“I started working on that much more seriously [in the beginning of 2024].”). 117 Id. at 730-31 (testifying that films are “huge, huge moments for video games, and they bring an entirely new audience in and they bring a lot of revenue”). 118 Id. at 778 (testifying the team “felt a bit lost; like, they didn't know exactly what kind of game they were making”). 119 Id. at 713-14 (discussing JX 400 video regarding coaching frustrations and pushing for a holistic prototype); JX 400; see also Cleveland Tr. 701. 21 less coding. McGuire felt that his core strengths—scrappy, hands-on coding and
rapid prototyping—were no longer a fit within the more bureaucratic organization.120
He had become, in his view, “obsolete.”121
By the spring of 2024, McGuire confided in Gill and Cleveland that he wanted
to quit Unknown Worlds.122 Gill recognized McGuire’s value and encouraged him
to stay on in a different role that McGuire found meaningful.123 Gill reminded
McGuire that a financial adjustment to the earnout threshold would be made if
McGuire were to quit.124
Despite their distance from the heart of the studio, Cleveland and McGuire’s
involvement paid off. In the spring of 2024, McGuire teamed up with Cleveland to
build a prototype of Subnautica 2 to help guide the team.125 When it became clear
that the existing leadership structure was not working, the Key Employees made a
change. The studio replaced Kalina and elevated Anthony Gallegos to lead designer.
120 Cleveland Tr. 729-30; McGuire Tr. 242-43, 335-36; JX 476. 121 McGuire Tr. 292-93; JX 434 (McGuire’s personal notes). 122 McGuire Tr. 244 (“I did tell [Gill] that I wanted to quit.”); JX 565 at 109 (McGuire writing in his journal: “I met with Charlie and Ted to let them know I’m quitting.”); id. at 20, 82. 123 McGuire Tr. 245 (testifying that Gill “did a great job helping restore my confidence” and “talked about ways that we could resolve that conflict”); id. at 290 (“[Gill] convinced me not to leave.”); Gill Tr. 45-46. 124 See Gill Tr. 46-48 (testifying they discussed the earnout but noting the adjustment “wasn’t something that we thought was a major concern”); see also id. at 45-46. 125 McGuire Tr. 335-36; Cleveland Tr. 728-29; JX 1330 at 3. 22 “[T]he progress of the game . . . completely took off.”126 This successful course
correction set the stage for Cleveland and McGuire to formalize their new roles.
L. Krafton’s Knowledge and Support
Krafton remained apprised of Unknown Worlds’ status and the Founders’
reduced capacities, including from Gill’s regular updates to Park.127
As early as February 2024, Krafton learned that Cleveland would not be
working directly on Subnautica 2. Notes of a meeting between Park, Gill, and Jay
(the assigned Studio Supporter) state that though “[s]ome people in [Krafton] HQ
[were] expecting C[leveland] to be working on Subnautica 2,” Park was to “manage
expectations” at Krafton.128 It was mutually understood that Cleveland would “not
be working directly on the game as he would like to empower the current team.” 129
By July 2024, months of discussions culminated with Gill formalizing
planned title changes for the leadership team with Park.130
Cleveland would become the “Franchise Creative Director” with a “focus . . .
on Subnautica, exploring TV and film opportunities.”131 When Park suggested her
126 Cleveland Tr. 720. 127 Gill Tr. 67-68; Park Tr. 493, 522; see also id. at 486, 488. 128 JX 394 at 3; see Gill Tr. 42-44. 129 JX 394 at 3. 130 JX 471 (Slack message from Gill to Park); PTO ¶ 76. 131 JX 478 at 1 (emphasis added); see Gill Tr. 64. 23 and Kim’s expectation that Cleveland would “have a stronger focus on creatives and
IP,” Gill corrected her.132 He clarified that Cleveland “wasn’t doing anything on the
studio operations side, at all . . . (and ha[d]n’t for a long time).”133
McGuire would become the “Special Projects Director.”134 As Gill told Park,
McGuire would “stop managing people and focus purely on tech and R&D.” 135
McGuire’s main interest was exploring how Subnautica benefited neurodivergent
players and children with autism. 136
Gill would transition from President to CEO. This change would
accommodate Krafton’s corporate structure, which required a studio CEO to handle
budgeting and high-level administrative approvals.137 Gill’s purview, however,
would not change.138
Park understood the realignment, writing: “I guess within the studio there [is]
not really much change” but “title changes that more clearly represent the actual
132 JX 471 at 2. 133 Id. (Gill writing: “[W]hile he’s attended meetings . . . he doesn’t do any of the work or contribute to operational tasks.”). 134 McGuire Tr. 247; JX 478 (email announcing Special Projects Director role). 135 JX 471 at 3. 136 JX 476 (notes on how McGuire wants to “[r]esearch how games could actually be adding to the world” and noting that he received “lot of emails from parents of kids on the autism spectrum” who had benefitted from the game); see also JX 591 at 4. 137 Gill Tr. 53-54, 64-65; JX 478. Gill Tr. 62 (discussing “no change” in his role leading operations and confirming he 138
“manage[d] all the studio operations”). 24 roles” of Cleveland and McGuire.139 She later gave Gill an update that Krafton had
“no concerns about announcing the [role] changes before [Unknown Worlds’]
August retreat.” 140 That consent included Kim, whom Park had updated.141 Kim
was reminded of the title changes in a meeting several weeks later and did not
object.142
Krafton also learned that Cleveland and McGuire each voluntarily reduced
their salaries from nearly $400,000 to $100,000 to reflect their reduced operational
roles. Gill entered these salary changes directly into Krafton’s centralized human
resources system, which gave Krafton visibility into the adjustment. 143 Krafton’s
finance team, including its Head of Global Finance, reviewed and processed the
payroll updates.144 The reduction was included in internal Krafton spreadsheets
circulated among its executives.145
Krafton was overall supportive of the Founders’ revised roles—particularly of
Cleveland’s cinematic focus. Expanding the Subnautica IP into other media had
139 JX 471 at 2; see also Gill Tr. 67; Park Tr. 532-35; JX 508A (showing Park understood Cleveland’s role would not include Subnautica 2). 140 JX 471 at 3. 141 Id. at 2-3; PTO ¶ 76. 142 JX 584; JX 585A; Oliveira Tr. 368-71. 143 JX 803A; Yoon Tr. 644-45; Gill Tr. 70-71, 159. 144 Gill Tr. 68-70; JX 490; JX 495. 145 JX 803A (staffing tab, rows 20, 55); Yoon Tr. 623-24 (discussing JX 827, where he asks Park about the salary reduction seen in the data); JX 827. 25 been a shared strategic pillar since the acquisition.146 A Subnautica movie was
viewed by Krafton as a low-cost, high-reward way to elevate the brand globally and
increase game sales.147
To build his Hollywood network, Cleveland also dabbled in other film ideas,
including a Christmas movie and a zombie script.148 He was open about these efforts
both with Krafton and publicly. For example, in November 2024, he emailed Park
that he was making a Christmas movie, and in February 2025, she received a link to
a podcast documenting his filmmaking journey.149 Krafton leadership accepted these
efforts. Park said that Krafton “d[id]n’t intend to hinder [Cleveland’s] Hollywood
development” because film experience could serve as a “stepping stone” to a
successful Subnautica movie.150 She even relayed that Krafton’s Chairman had
suggested they “officially recogniz[e]” Cleveland’s film project.151
146 See Park Tr. 482; Cleveland Tr. 721-22; Kim Tr. 393. 147 See Park Tr. 539-40; Kim Tr. 464-65; Cleveland Tr. 722-23 (“She [Sujin Lee] was excited about the Subnautica film. . . . [Krafton was] totally on board.”). 148 Cleveland Tr. 735-36. 149 JX 561 (Nov. 2024 email); JX 605 (Feb. 2025 Slack message with podcast link); see also JX 1331 (WhatsApp messages about the zombie movie). 150 JX 1245A (translation) 45 (Feb. 27, 2025 message between Park and Kim, agreeing that the Christmas movie seems to be “a beneficial experience for the company. . ., so we don’t intend to hinder his Hollywood involvement”); JX 605 at 2 (Feb. 9, 2025 Slack from Park to Oliveira: “this experience could become a stepping stone”); see also Park Tr. 539-40 (agreeing the Christmas movie could be a “stepping stone” to a successful Subnautica film). 151 JX 1245A (translation) 45 (Feb. 2025 message between Park and Kim). 26 McGuire’s shift, though less outward facing than Cleveland’s, was also
disclosed to Krafton. In December 2024, Thiago Oliveira—the new Studio
Supporter assigned by Krafton to Unknown Worlds—included Park on an email
titled “CSR Initiatives,” which “[d]iscuss[ed] ways Krafton can support Max’s new
projects” on social impact.152 Park also received correspondence linking McGuire’s
work to Krafton’s corporate social responsibility goals. 153
M. Subnautica 2
As Cleveland and McGuire’s new roles took shape, the Subnautica 2 team hit
its stride under Gill’s leadership and Gallegos’s creative vision. The game
underwent an “incredible transformation” that made up for the project’s slow
development timeline.154 In May 2025, Cleveland play-tested the latest build. His
reaction, captured on video, was unbridled enthusiasm.155 The team had taken the
vision he shared upon his return to Unknown Worlds and expanded upon it
autonomously.
152 See JX 591 (email from Oliveira to Park about “Krafton x UW Collaborating on CSR Initiatives”); Park Tr. 560; Yoon Tr. 607. 153 Park Tr. 503, 558-61. 154 Gill Tr. 72 (testifying that under Gallegos, it was an “incredible transformation” and the “velocity picked up immediately”). 155 JX 740 (playtest video); Cleveland Tr. 811-12, 842-43. 27 The game was shaping up to be “amazing,” and the studio prepared for a
launch.156 Consistent with Unknown Worlds’ “secret sauce” of early access
development, the team targeted August 2025 for the initial release.157 It knew the
game was not “finished”—early access games never are—but it contained the core
loop, content, and polish required for the community to experience it and provide
needed feedback.
In April, Krafton greenlit a trailer announcing that the game would launch in
early access “later in 2025.”158 A “developer video blog” posted online featured
Gallegos telling fans that they would soon be invited “on a futuristic underwater
survival adventure, set in an all-new mysterious alien world.”159 Gallegos also
announced that “[f]or the first time,” fans would have “the chance to experience
Subnautica 2 with [their] friends in a co-op” rather than only solo play. 160 He
encouraged fans to “tell [the team] exactly what [they] think” about the game’s “new
vehicles, craftables, biomes, and leviathans.”161
156 Cleveland Tr. 745 (testifying that the game demo “looked totally amazing”). 157 Gill Tr. 21-22 (discussing Unknown Worlds’ “secret sauce”); id. at 75 (“We had narrowed it to August at that time . . . August 14 of 2025.”). 158 See id. at 77; JX 1093. 159 JX 1093; see Gill Tr. 74-78. 160 JX 1093. 161 Id. 28 The team was excited, the game was playable, and the release date was set.162
The gaming community’s response was highly enthusiastic. Millions of people
expressed their interest in buying Subnautica 2 on Steam, the “largest PC store for
[Unknown Worlds’] games.”163
Krafton’s enthusiasm soon evaporated.
N. The Milestone Review
In May 2025, the parties scheduled a milestone review meeting. For
Unknown Worlds, this was an opportunity to coordinate with Krafton on marketing
and publishing logistics for the upcoming launch.164 Krafton’s finance team ran
earnout projections to prepare for the meeting.165 Their models predicted that a
successful August 2025 early access launch of Subnautica 2, with “over 1.67 million
copies sold by Q4 2025,” would generate significant revenue and “trigger [the]
earnout.”166 A “Financial Planning Base” case scenario indicated a $191.8 million
162 Gill Tr. 72-73 (testifying that the game was “coming together fantastically well” and that playtest feedback was increasingly positive); id. at 103 (“[W]e’re going to go ahead and announce the date publicly.”). 163 Id. at 105-06. 164 Id. at 84-85. 165 JX 1199A at 1. 166 JX 690A at 1; JX 1199A at 1. 29 total earnout payment, and a best-case scenario indicated a $242.2 million
payment.167
These figures immediately captured the attention of CEO Kim.168 Kim, who
had personally led the acquisition of Unknown Worlds, felt that Krafton had
overpaid.169 He feared that making an earnout payment would earn him a reputation
as a “pushover.”170
At a May 20, 2025 meeting, Kim told Cleveland that paying the earnout
“could significantly reduce the studio’s book value.”171 Kim said that this reduction
was “something he, as [the] person who was in charge of the investment, would have
to be accountable for.”172 When Kim asked if there was “a need to rush the release,”
Cleveland held firm that “delaying the project increases risk” and that “it’s better to
launch early, get user feedback, and improve from there.” 173
167 JX 1199A at 2; see JX 690A (email regarding “Earn-out Scenario Analysis”). 168 Kim Tr. 478 (confirming he saw the forecast). 169 Id. at 406-07, 435; see also Kim Dep. 39, 52. 170 JX 1192A at 2 (“Everyone admits the contract was a bad deal, but the problem is that we keep being the fool even afterward. It’s not about the money—it just feels awful to be taken advantage of. For a registered director, being a ‘pushover’ would even amount to breach of fiduciary duty.”). 171 JX 730A at 2 (Krafton’s Young Kim’s contemporaneous notes summarizing the meeting for Park); Kim Tr. 431 (confirming he said the earnout would “significantly reduce the studio’s book value”). 172 JX 730A at 2; see Cleveland Tr. 744. 173 JX730A at 2. 30 A week later, the planned milestone review meeting went forward. Gallegos
showed Krafton executives the latest game build, which showed great progress.174
Gill and Cleveland advocated for support for the planned August 14 release.175 But
some Krafton executives claimed the game was “not ready” for release, citing a lack
of “freshness” and “volume.”176 Krafton’s Oliveira told a colleague he was “starting
to think . . . that people are trying to create excuses to not pay the earn outs.” 177
O. Krafton Scrambles
By the end of May, Kim had looped in Park and Krafton’s Legal Department
to discuss the earnout. Kim was focused on the amounts that each of Cleveland,
McGuire, and Gill stood to make, which he viewed as “greed.”178 He complained
that the EPA was a “bad deal” and felt “taken advantage of.”179 Park cautioned him,
though, that she “d[id]n’t think the current [Subnautica 2] build [wa]s in such bad
174 JX 1179 (May 27, 2025 milestone review presentation); Park Tr. 512-13; JX 1193 at 2 (Krafton’s creative director: “[B]ased solely on the build and the development situation, I think it is better to proceed with the EA [early access] within this year in line with the Development Team’s opinion.”). 175 Gill Tr. 86-87. 176 Kim Tr. 397 (claiming game lacked content); Gill Tr. 86 (“Instead of it being a meeting about publishing and making the game successful, it became them making—them being our colleagues at Krafton, Inc.—sharing reasons why they believe the game should be delayed and pushed out.”); JX 2015 (Milestone Review Recommendation). 177 JX 742. 178 JX 765A at 2 (“Human greed really has no limit.”). 179 Id. (Kim to Park: “bad deal,” “taken advantage of”). 31 shape,” which could create a “debatable” issue in “potential litigation.” 180 She also
noted that “apart from C[leveland] personally,” who had “become negligent since
Moonbreaker,” she “would say that [Unknown Worlds] hasn’t been so poorly
managed as to deliberately deceive the parent company.” 181
Kim remained focused on the “cost Krafton has to pay with the enterprise
value [it was] actually gaining.”182 Krafton’s analysis showed an “Enterprise Value”
of approximately $93.5 million compared to a projected $191.8 million earnout. 183
Kim began to explore options, including firing the Key Employees.
On June 2, Park warned Kim over Slack that a “dismissal with cause” would
not eliminate the earnout obligation, while exposing Krafton to “lawsuit and
reputation risk.”184 And so Kim turned to ChatGPT for help.185 When the AI chatbot
responded that the earnout would be “difficult to cancel,” Kim complained to Park
180 Id. at 2-3. 181 Id. at 2. 182 Id. at 3 (capitalization omitted). 183 JX 771 at 150; see Park Tr. 552-53. 184 JX 1188 at 1 (Slack message from Park to Kim: “Hi CEO . . . it seems to be highly likely that the earn-out will still be paid if the sales goal is achieved regardless of the dismissal with cause. Therefore, there isn’t much that we can practically gain other than punishment with a simple dismissal alone, whereas I am worried that we may be exposed to lawsuit and reputation risk . . .”); see also JX 778; JX 778A. 185 Kim Tr. 440-41. Kim admitted at trial that he had deleted specific, relevant ChatGPT logs. Id. at 441. This particular chat was deleted. Id. 32 that the EPA was “a contract under which we can only be dragged around.”186 He
expressed frustration that Unknown Worlds had the “authority to determine the
release date and determine publishing” without Krafton’s involvement. 187 Kim
asked Park to reach out to the Legal Department and to call him. Moments later,
Park sent Kim the section of the EPA discussing the Key Employees’ “operational
control” over Unknown Worlds for so long as “any Key Employee is employed by
the Company.”188
P. Project X
At ChatGPT’s suggestion, Kim formed an internal task force, dubbed “Project
X.”189 The task force’s mandate was to either negotiate a “deal” on the earnout or
execute a “Take Over” of Unknown Worlds. 190 They looked to buy time.
On June 4, Richard Yoon—Krafton’s Head of Strategy and Operations—
circulated a “plan” outlining “[n]ext steps” after having a discussion with Kim.191
He directed that Krafton’s messaging, including to Gill, be that Krafton was “in the
186 JX 1188 at 3 (Slack message from Kim to Park: “Now, chatgpt starts to answer that it is difficult to cancel the earn-out.”); Kim Tr. 440-41. 187 JX 1188 at 3. 188 Id. at 4 (pasting in language from the EPA). 189 Kim Tr. 449 (confirming “Project X” name); Yoon Tr. 651; JX 820A at 3. 190 JX 917A (Project X update email regarding “Take Over” strategy). 191 JX 934A at 20; Park Tr. 508. 33 process of internal alignment.”192 He also shared a draft announcement that Krafton
would make to Unknown Worlds’ fans, suggesting that Subnautica 2 would be
delayed and that Cleveland and McGuire had been uninvolved with the game. 193
By June 5, Krafton continued to put Gill off. Gill grew concerned, writing to
Kim that he would appreciate Kim’s “recommendation as soon as possible.”194 Gill
explained that Krafton had become non-responsive “with launch planning,” leaving
Unknown Worlds with “zero progress on many key initiatives.” 195 He received no
response.
Meanwhile, Kim sought ChatGPT’s counsel on how to proceed if Krafton
failed to reach a deal with Unknown Worlds on the earnout. The AI chatbot prepared
a “Response Strategy to a ‘No-Deal’ Scenario,” which Kim shared with Yoon.196
The strategy included a “pressure and leverage package” and an “implementation
roadmap by scenario.” 197 It also suggested a “key summary of responses” Krafton
could deliver to the Key Employees:
192 JX 934A at 20. 193 Id. at 21. 194 JX 1189A at 4. 195 Id. 196 Id. at 2; see Kim Tr. 444. 197 JX 1189A at 2 (capitalization omitted). 34 Key Summary of Responses a. Preemptive Framing - Repeat that protecting quality and fan trust is the highest priority, undermine the ‘Large Corporation VS. Indie’ framing b. Securing Control Points - * Lock down Steam/console publishing rights and access rights over code/build pipeline through both legal and technical aspects. * For the earn-out freeze, keep room for negotiations through provision stating “immediate removal if specific development results are achieved” a. Systematic materials for legal defense - Prepare contract interpretation memorandums, log all communications, seek external consultation b. Team retention - Operation of retention packages for key personnel and rapid backfill pipelines in anticipation of resignation/departure scenarios c. Two handed strategy - Create a structure that allows for both hardball (Legal+ Finance) and softball (Support/Incentives) approaches so moderate factions within Unknown Worlds can push for compromise.198
Over the next month, Krafton followed most of ChatGPT’s recommendations.
First, Krafton pursued “preemptive framing” by taking the fight directly to
Unknown Worlds’ fans.199 On June 12, Krafton posted a message on the Unknown
Worlds and Subnautica websites. It stated: “To our 12 million fellow Subnauts . . . .
We have asked the series’ creators—Charlie Cleveland and Max McGuire—to once
198 Id. (emphasis added). 199 JX 934A at 13-14 (Kim writing that the goal of the message was to “secure public support from fans and legal validation of our legitimacy” and suggesting that ChatGPT draft the message). 35 again helm the journey” to Subnautica 2.200 It also stated (falsely) that “Charlie and
Max [we]re considering [Krafton’s] invitation.”201 Gill and the Unknown Worlds
team were shocked, since they had “nothing to do with” the message, which Krafton
had posted “overnight.” 202
Second, Krafton “secur[ed] control points.” As ChatGPT recommended,
Krafton locked down Steam publishing rights to ensure Unknown Worlds could not
publish Subnautica 2.203 This severed Unknown Worlds’ practical ability to launch
Subnautica 2. Gill repeatedly asked Krafton to return control of the Steam platform
to Unknown Worlds.204 Krafton ignored him, except for Oliveira, who told Gill (via
a LinkedIn message): “[Kim] has no intention of transferring stuff back to you guys
(like the Steam app).”205
Third, Krafton prepared “systematic materials for legal defense.” Its Legal
Department wrote “contract negotiation memorandums,” including what they
referred to as the “Legal Letter,” sent to the Founders on June 10. 206 The letter made
200 JX 1039. 201 Id. 202 Gill Tr. 98-99. 203 Id. at 105-06. 204 Id. at 106. 205 Id. at 110, 113; JX 1309. 206 Yoon Tr. 654-55; JX 840 (the “Legal Letter”); JX 1202A (June 8 Slack messages between Kim and Yoon about sending “the legal letter” to the Founders); JX 934A at 12 (Krafton legal circulating a draft of the “legal letter” on June 6). 36 three demands: (1) that Cleveland and McGuire’s titles revert to Game Director and
Technical Director; (2) that Cleveland and McGuire “rededicate themselves to
leading the development of [Subnautica 2]”; and (3) that Gill and the Board “enable
the implementation” of those steps.207 Krafton also began to gather “supporting
materials” showing Cleveland’s film forays and social media posts.208
Krafton’s seizure of Steam and other systems forced Gill to the negotiating
table, and they began to discuss a solution.209 This included having the Key
Employees transition out of Unknown Worlds and settle “on the earnout to some
amount.”210 When the negotiations stalled, Yoon told Kim on June 27: “It might
actually be easier to just do a takeover.”211 Kim responded: “Set a date.”212
Q. The Terminations
On July 1, 2025, Krafton sent termination letters to Cleveland, McGuire, and
Gill, removing them from their positions effective July 31. 213 The letters identified
a single ground for dismissal: the “intention to proceed with a premature release of
207 JX 840 at 3. 208 JX 843A; JX 1202A (Slack messages regarding “systematic materials for legal defense”); Gill Tr. 91 (testifying about logging communications). 209 Gill Tr. 212, 226-27; id. at 108. 210 Id. at 109-10; Park Tr. 518-519, 521-25. 211 JX 1190A (Slack between Yoon and Kim). 212 Id. 213 JXs 954-56; JX 959. 37 Subnautica 2.”214 Krafton asserted that releasing the game in August would “inflict
long-term damage on the reputation of the game and franchise.”215
That same day, Krafton removed the Key Employees from Unknown Worlds’
Board and replaced them with three Krafton representatives (in addition to Park). 216
The new Board resolved “that Subnautica 2 shall not be released for early access
absent further review and the affirmative vote of a majority of the Board.” 217
To replace Gill as CEO, Krafton appointed Steve Papoutsis.218 Papoutsis was
already the CEO of another Krafton subsidiary, and would run Unknown Worlds
part-time.219 Before his appointment, he had neither played an Unknown Worlds
game nor overseen the development of an early access title.220
R. The Data Downloads
The Key Employees were not surprised by their terminations. After watching
Krafton starve the studio of its publishing resources and lock them out of the Steam
publishing platform, they expected that Krafton would take this drastic step. In
214 JXs 954-56 (emphasis added). 215 Id. 216 JX 961. 217 Id. at 2 (emphasis added). 218 Yoon Tr. 658-59; JX 961 at 2. 219 See Papoutsis Dep. 36-40; Yoon Tr. 658-60. 220 JX 945; Yoon Tr. 660; Papoutsis Dep. 55, 72. 38 anticipation of further escalation, they initiated large-scale data downloads of
Unknown Worlds’ company files and data.
Gill began his downloads in early June, exporting his company email account,
documents from Unknown Worlds’ Google Drive, and Slack messages.221 Late-
night download activity on June 2 caused an automated security alert to Unknown
Worlds’ Operations Manager, Stephanie Ramirez.222 The next morning, Ramirez
told Gill that she “[s]aw the Google alert that [he] kicked off a data export” and
wanted to confirm “it was [Gill].” 223 Gill responded that he was “just backing a few
things up.”224
McGuire also executed massive data exports. On June 27, he downloaded
99,902 files from his Unknown Worlds Google Drive and the company’s shared
drive folders.225 His downloads included Moonbreaker and Subnautica-related
documents and directories.226 McGuire downloaded these files to a second hard
drive on his home computer. 227
221 Gill Tr. 115 (testifying he downloaded his company email, Google Drive files, and Slack messages). 222 Id. at 116-17; JX 786. 223 JX 786 at 2; see Gill Tr. 204-05. 224 JX 786 at 2; Gill Tr. 205. 225 McGuire Tr. 257 (confirming downloads of emails, legal documents, and Google Drive folders); id. at 332; PTO ¶ 106. 226 McGuire Tr. 329-30. 227 Id. at 258. 39 Cleveland downloaded 72,140 files from the studio’s servers, enlisting
McGuire’s technical assistance to help him archive the materials. 228 Cleveland’s
downloads included legacy game files and proprietary source code. 229 Additionally,
on July 2—the day after he received his termination notice—Cleveland accessed the
studio’s collaboration platform to export files, including a Subnautica 2 “Prototype
Design” board.230 Cleveland also deleted several personal files. 231
Yoon testified that “by June 27, 2025,” Krafton had discovered the Key
Employees were downloading data to personal devices.232 After the July 1
terminations, Krafton’s IT and legal teams learned the full extent of the Key
Employees’ downloads.233 Other than the personal files deleted by Cleveland, the
Key Employees subsequently returned all of the downloaded files to Krafton upon
its request.234
228 Cleveland Tr. 824-25 (confirming he sent McGuire a video instructing him on what to download); JX 1043 ¶ 17(b). 229 Cleveland Tr. 825-27. 230 Id. at 831-32; JX 1046. 231 Cleveland Tr. 749, 832. Cleveland also testified that he deleted board game prototypes. At post-trial argument, Fortis’s counsel represented that Cleveland returned the prototype files. See Tr. of Jan. 9, 2026 Post-trial Oral Arg. (“Post-trial Arg. Tr.”) 146. 232 Yoon Tr. 616 (“[B]y June 27 . . . . we also found out that some of the assets and data w[ere] being downloaded personally to their computers.”). 233 Id. at 625. 234 Gill Tr. 118; McGuire Tr. 258; Cleveland Tr. 749-51. 40 S. Litigation Ensues
On July 10, 2025, Fortis Advisors, LLC, as the representative of the former
stockholders of Unknown Worlds, filed this action against Krafton. 235 The complaint
alleges three counts, including breach of contract to obtain damages for violations
of the EPA, breach of contract to obtain specific performance of the EPA, and breach
of the implied covenant of good faith and fair dealing. 236 Fortis moved to expedite
the suit, which I granted in part.237 I expedited only the portion of the claim for
specific performance concerning the propriety of the Key Employees’ terminations
and loss of operational control.238 I reasoned that the deprivation of control over a
unique asset presented a threat of irreparable harm. 239 This decision effectively
bifurcated the proceeding into two phases: the present expedited phase concerning
specific performance and operational control (“Phase One”) and a later phase
concerning the earnout and money damages (“Phase Two”).
On August 4, 2025, Krafton answered the complaint, stating that “[d]ue to the
unprepared release of Subnautica 2, Krafton . . . was left with no choice but to
235 Verified Compl. (Dkt. 1) (“Compl.”). 236 Compl. ¶¶ 168-86. 237 Dkt. 29. 238 Tr. of July 18, 2025 Hr’g on Pl.’s Mot. to Expedite (Dkt. 36) 35-37. 239 Id. at 36. 41 terminate” the Key Employees.240 During discovery motions practice, Krafton
began to assert that the Key Employees were terminated due to their role changes
and downloads of confidential information.241
The parties filed pre-trial briefs on November 6.242 A three-day trial was held
from November 17 to 19. After post-trial briefing was complete, oral argument was
presented on January 9, 2026.243
II. ANALYSIS
In Phase One of this litigation, Fortis tried its breach of contract claim seeking
specific performance to restore the Key Employees to their positions at and
operational control of Unknown Worlds. To prevail on this claim, Fortis must prove
the existence of a contract, the breach of an obligation imposed by that contract, and
resultant damage.244 It bears the burden of proving these elements by a
preponderance of the evidence.245 Krafton, in turn, bears the burden of proving by
240 Def.’s Answer to Verified Compl. (Dkt. 39) (“Answer”) ¶ 91. 241 Tr. of Sept. 12, 2025 Hr’g on Cross-Mots. to Compel (Dkt. 81) (“Cross-Mots. Hr’g Tr.”) 10, 23, 68-69. 242 See Fortis’s Pre-trial Br. (Dkt. 122) (“Pl.’s Pre-trial Br.”); Krafton’s Pre-trial Br. (Dkt. 121) (“Def.’s Pre-trial Br.”). 243 See Fortis’s Post-trial Br. (Dkt. 149) (“Pl.’s Post-trial Opening Br.”); Krafton’s Post- trial Br. (Dkt. 154) (“Def.’s Post-trial Br.”); Fortis’s Post-trial Reply Br. (Dkt. 156) (“Pl.’s Post-trial Reply Br.”). 244 See Kuroda v. SPJS Hldgs., L.L.C., 971 A.2d 872, 883 (Del. Ch. 2009). 245 Revolution Retail Sys., LLC v. Sentinel Techs., Inc., 2015 WL 6611601, at *9 (Del. Ch. Oct. 30, 2015) (“Proof by a preponderance of the evidence means proof that something is more likely than not.”); In re Coverdale, 1987 WL 758002, at *3 (Del. Ch. Aug. 3, 1987) 42 a preponderance of the evidence that its terminations were for Cause or that it was
otherwise justified in assuming operational control.
I find in Fortis’s favor. The Key Employees were not terminated for Cause as
defined in the EPA and thus retained operational control of Unknown Worlds. None
of Krafton’s proffered justifications have merit. To remedy Krafton’s breaches, I
grant a tailored specific performance remedy outlined in Section III below.246
A. Whether the Founders Were Terminated for Cause
A central inquiry in Phase One is whether Krafton’s termination of the Key
Employees breached the EPA. The EPA sets strict parameters around Krafton’s
ability to remove the Key Employees. Krafton’s right to terminate them hinges on
whether it had “Cause” to do so.
The EPA defines “Cause” as:
(i) an intentional act of fraud or dishonest[y] in connection with his or her duties, or in the course of his or her employment with the Company, (ii) his or her conviction of a felony or a plea of “guilty” or “no contest” to a felony; (iii) a willful act or omission by such individual that constitutes gross misconduct and that is injurious to the Company, or (iv) his or her intentional, wrongful disclosure of trade secrets or confidential information of the Company; provided that no act or omission shall be considered “willful” unless committed without good faith and
(“The burden of proof in civil cases in Delaware is typically one of preponderance of the evidence . . . .” (citation omitted)). 246 See infra Section III. 43 without a reasonable belief that the act or omission was in the Company’s best interest.247
The parties agree that only the first definition is at issue. Krafton does not
argue that the Key Employees’ actions constituted “gross misconduct” or a
“wrongful disclosure of trade secrets.”248 Nor does Krafton address whether the Key
Employees committed fraud. 249 Accordingly, I focus my analysis on whether the
Key Employees engaged in an “intentional act of . . . dishonesty.”250
1. The Meaning of “Cause”
An agreement’s express terms provide the starting point in a contract dispute.
“Delaware [law] adheres to the ‘objective’ theory of contracts,” meaning that “a
contract’s construction should be that which would be understood by an objective,
reasonable third party.”251 When interpreting a contract, the court must ascertain the
247 EPA § 1.1 (defining “Cause”); see id. at Preamble (defining “Company” as Unknown Worlds). The definition contains a typo: “dishonesty” is written as “dishonestly.” I use the correct term “dishonesty” in this decision when citing to the definition of Cause. 248 At post-trial argument, I asked whether Krafton’s allegations might implicate other portions of the definition—namely, “a willful act or omission by such individual that constitutes gross misconduct and that is injurious to the Company.” Post-trial Arg. Tr. 19-20. Counsel for both parties argued that this clause invokes a more severe sort of misconduct not at issue here, particularly given the proviso defining “willful.” Id. at 20, 106-07. 249 Id. at 106-07 (explaining that subsection (i) requires “actual fraud or intentional dishonesty,” then describing the Key Employees’ acts suggesting the latter); Def.’s Pre-trial Br. 41-50 (arguing that the Key Employees engaged in various intentional acts of dishonesty). 250 EPA § 1.1. 251 Osborn ex rel. Osborn v. Kemp, 991 A.2d 1153, 1159 (Del. 2010). 44 parties’ intent based on the four corners of the agreement.252 Absent ambiguity,
Delaware courts will not distort contract language under the guise of construing it.253
To that end, the court “will give each provision and term effect” to avoid rendering
any part of the contract mere surplusage. 254 For terms not defined in a contract, the
court “look[s] to dictionaries for assistance in determining the[ir] plain meaning.”255
The phrase at issue is an “intentional act of . . . dishonesty.”256 The concept
of “dishonesty” generally involves a lack of honesty, a disposition to defraud or
deceive, or the telling of a falsehood to cause the other party to rely on the resulting
misimpression.257 For the modifier “intentional” to have independent meaning, it
must elevate the required level of intent above that demanded by “dishonesty”
252 Salamone v. Gorman, 106 A.3d 354, 367-68 (Del. 2014). 253 See Alta Berkeley VI C.V. v. Omneon, Inc., 41 A.3d 381, 385 (Del. 2012); City Investing Co. Liq. Tr. v. Cont’l Cas. Co., 624 A.2d 1191, 1198 (Del. 1993) (“If a writing is plain and clear on its face, i.e., its language conveys an unmistakable meaning, the writing itself is the sole source for gaining an understanding of intent.”). 254 Osborn, 991 A.2d at 1159 (citing Kuhn Constr., Inc. v. Diamond State Port Corp., 990 A.2d 393, 397 (Del. 2010)). 255 Lorillard Tobacco Co. v. Am. Legacy Found., 903 A.2d 728, 739 (Del. 2006). 256 See supra note 247 and accompanying text. 257 See Dishonesty, Merriam-Webster, https://www.merriam-webster.com/ dictionary/dishonesty (last visited Mar. 1, 2026) (defining “dishonesty” as “lack of honesty or integrity: disposition to defraud or deceive”); see also Dishonesty, Black’s Law Dictionary (12th ed. 2024) (defining “dishonesty” as “[d]eceitfulness as a character trait; behavior that deceives or cheats people; untruthfulness; untrustworthiness”); In re Lyle, 74 A.3d 654, 2013 WL 4543284, at *7 (Del. Aug. 23, 2013) (TABLE) (stating that “dishonesty[] . . . requires a ‘conscious objective or purpose to accomplish’” a given act); Matter of Beauregard, 189 A.3d 1236, 1247 (Del. 2018) (explaining that the term “dishonesty . . . impl[ies] a state of mind requirement”). 45 alone.258 “Intentional” is commonly defined as an act “[d]one with the aim of
carrying out the act.”259
Accordingly, an “intentional act of dishonesty” requires more than an
inaccurate statement or an objectively unauthorized action. To establish Cause,
Krafton must prove that a Key Employee acted with the conscious objective to
deceive it. This interpretation aligns with the Cause definition’s structure, which
lists fraud, felonies, gross misconduct, and wrongful disclosure of trade secrets—
each involving serious culpable conduct.260 Reading “dishonesty” to encompass
inaccuracies or unauthorized acts would expand Cause beyond the narrow grounds
the parties negotiated.261
258 Osborn, 991 A.2d at 1159 (outlining the rule against surplusage). If the EPA had used “dishonesty” alone, that could embrace conduct short of “intentional dishonesty.” See, e.g., Nat’l Newark & Essex Bank v. Am. Ins., 385 A.2d 1216, 1222 (N.J. 1978) (holding that “dishonest” on its own has a “broad scope,” including “breach of trust” or even “manifestly unfair” acts). Because the parties chose to include the term “intentional” to modify “dishonesty,” I cannot read the term “intentional” out of the contract. 259 See Intentional, Black’s Law Dictionary (12th ed. 2024) (also defining “intentional” as “performed or brought about purposely by someone who is aware”). 260 EPA § 1.1. 261 See PJT Hldgs., LLC v. Costanzo, 339 A.3d 1231, 1248 (Del. Ch. 2025) (explaining that when a contract uses established legal terminology like “fraud,” courts presume the parties intended its common-law meaning, which requires an “intentional perversion of truth for the purpose of inducing another in reliance upon it” (quoting Desert Equities, Inc. v. Morgan Stanley Leveraged Equity Fund, II, L.P., 624 A.2d 1199, 1208 n.16 (Del. 1993))). 46 Krafton advocates for a broader reading. It contends that “intentional” does
not require an intent to deceive.262 In Krafton’s view, Cause exists if the act is
deliberate, regardless of the actor’s subjective purpose.263
Krafton’s interpretation is unsupported. The cases Krafton relies upon—
Wyant v. State and Hexion Specialty Chemicals, Inc. v. Huntsman Corp.—are
inapposite. Wyant addressed statutory criminal intent, which is irrelevant to a
negotiated term in a commercial contract.264 Hexion is equally unhelpful. There,
the court construed the phrase “knowing and intentional breach” and held that a party
need only take a deliberate act that results in a breach, regardless of the actor’s
intent.265 A breach of contract, however, can occur without any intent to do so.
Dishonesty cannot. Because dishonesty inherently requires a deceptive state of
mind, an “intentional act of dishonesty” means that the deception itself must be the
actor’s specific aim.266 I next consider whether the Key Employees engaged in such
an act.
See Def.’s Post-trial Br. 50 (citing Wyant v. State, 519 A.2d 649 (Del. 1986), and Hexion 262
Specialty Chems., Inc. v. Huntsman Corp., 965 A.2d 715 (Del. Ch. 2008)). 263 Id. 264 Wyant, 519 A.2d at 659. 265 Hexion, 965 A.2d at 746-48. 266 See Pacific Ins. v. Higgins, 1992 WL 212601, at *5 & n.3 (Del. Ch. Sept. 2, 1992) (providing that, in other contexts, “it has been held that subjective intent is an element of ‘dishonesty’” and finding that, “if subjective intent [is] essential for a finding of ‘dishonesty’ it [was] undeniably present” (collecting cases)); see also Stargatt v. Avenell, 434 F. Supp. 234, 243 (D. Del. 1977) (construing “dishonest” in a contract as implying the 47 2. Failure to Prove “Intentional Dishonesty”
Krafton advances two rationales for the terminations: (1) that the Key
Employees “engaged in intentional acts of dishonesty to keep Krafton in the dark
about Cleveland and McGuire’s abandonment of their roles”; and (2) the Key
Employees’ downloads of confidential Unknown Worlds information. 267
Neither constitutes an intentional act of dishonesty. The role changes were
transparent maneuvers rather than deliberate acts of deception. The data downloads
were protective measures, lacking the requisite intent to deceive.
a. The Role and Salary Changes
Krafton submits that, after Moonbreaker’s commercial failure, the Founders
effectively abandoned their game development roles at Unknown Worlds.268
Cleveland stopped making games, reducing his involvement with the studio to four
hours per week on filmmaking.269 McGuire similarly withdrew from his technical
duties to focus on social responsibility initiatives.270 Though Gill continued to run
deliberate telling of a falsehood with the intention that the other party rely on the resulting misimpression). 267 See Def.’s Pre-trial Br. 40 (focusing on role abandonment and data downloads); see also JX 1073 (Krafton’s Resps. and Obj. to Pl.’s First Set of Interrogs.) 4, 14, 23-24. Krafton’s justifications at trial were a departure from the original basis it listed for termination, which was game readiness. See JXs 954-56 (termination notices). 268 Def.’s Post-trial Br. 11-13. 269 Id. at 42-43; see also Cleveland Tr. 804. 270 Def.’s Post-trial Br. 12-13, 16-17; see also JX 476 at 2. 48 the business, Krafton accuses him of covering for Cleveland and McGuire to
preserve operational control and protect the earnout.271 In Krafton’s view, this
collective abandonment of responsibilities and concealment of the Founders’
functional retirements amounted to “intentional act[s] of dishonesty” under the
EPA.272
This theory fails because the Founders transparently communicated their
transition away from their original roles publicly, internally, and directly to Krafton’s
senior personnel. Krafton’s contemporaneous knowledge and consent foreclose any
finding of deceit.
Krafton concedes that it “knew that the Founders’ titles changed in 2024.” 273
But it insists it “did not know that those title changes masked diminishing roles and
responsibilities for Cleveland and McGuire.”274 Not so. Krafton learned about the
limited scope of their roles, including on the Subnautica franchise, long before the
terminations.
Krafton admitted in its answer to Fortis’s complaint that “Cleveland had
abandoned video games to pursue filmmaking, a process he documented publicly on
271 Def.’s Post-trial Br. 15-18. 272 Id. at 44, 50. 273 Id. at 50. 274 Id. 49 his website and social media.”275 Indeed, Cleveland was open with the world about
his pivot from video games to filmmaking. 276 Some of these public statements, such
as podcasts, were sent directly to Park and Kim. 277
Krafton was kept directly apprised of these changes. As early as February
2024, Gill told Park that Cleveland “w[ould] not be working directly on
[Subnautica 2],” and Park was “to manage expectations” with Krafton. 278 Park then
told Kim that Cleveland had been “focusing heavily on film projects lately,” and
Kim said Krafton’s Chairman had “suggested officially recognizing Charlie’s film
project, considering it could provide valuable experience to [Krafton].”279 She also
told Kim that Charlie was “personally funding a Christmas movie,” which might be
a “beneficial experience for the company,” and that Krafton did not “intend to hinder
his Hollywood involvement.”280 In March 2025, Park expressed similar excitement
275 Answer 3-4. 276 See JX 566 (Abyssal website); JX 570 (podcast); JX 573 (podcast); JX 844 (Instagram); JX 845 (LinkedIn); JX 846 (X post). 277 See JX 602A; JX 605; JX 1331 at 2-3. 278 JX 394 at 3; see also JX 508A at 6 (Oliveira telling Park in August 2024 he was not “overly concerned even if Charlie takes a break for now and only continues his roles in media and as a Subnautica IP advisor” (emphasis added)). 279 JX 1245 at 17-18, 45. 280 JX 1245A at 45; see also JX 561 (Cleveland telling Park in November 2024 that things were “moving slowly but surely with the Subnautica film” and that he had “another film project on the side—a Christmas movie that’s a spiritual sequel to Elf” (emphasis added)); see Park Tr. 464-66, 538-40. 50 about Cleveland’s other projects, saying the “zombie movie [he was] writing” had
“potential to be a great film,” or even “a game.” 281 Cleveland discussed his other
film projects at length with Kim. 282
McGuire’s shift was far less public. But it, too, was known to Krafton.
Krafton highlights as deceitful a July 2024 Slack message where Gill told Park that
McGuire would step down from management to “focus purely on tech and R&D.”283
Whatever Gill’s initial framing, the record shows Krafton understood McGuire had
transitioned toward social impact work. In December 2024, for example, Oliveira
emailed a group including Gill and Park about collaborating “on social responsibility
initiatives.”284 The meeting would address “ways Krafton can support Max’s new
projects . . . studying the impact of our games on individuals and society, as well as
exploring how games can be leveraged to address social challenges and issues.”285
As for Gill, no coverup was executed. Krafton points to his July 2024 Slack
message to Park that “nothing is changing” as providing false assurances. 286 Read
in context, Gill was simply explaining how the new titles formalized a transition that
281 JX 1331 at 2. 282 JX 730A; Cleveland Tr. 743-44. 283 JX 471 at 3. 284 JX 591 at 4. 285 Id. 286 Def.’s Post-trial Br. 50-53. 51 had happened months prior. He clarified that “Charlie wasn’t doing anything on the
studio operations side, at all.”287 Park understood, replying that there was “not really
much change . . . but simply about the title changes that more clearly represent the
actual roles.”288 Gill then communicated the “responsibility changes” to Krafton and
Unknown Worlds.289 He informed Krafton’s finance department of the title changes,
and updated Unknown Worlds’ internal human resource systems—to which Krafton
had full access—to reflect the Founders’ reduced salaries.290 Krafton’s internal
communications showed its understanding that “Ted reduced Max and Charlie’s
compensation to 100k from 384k” by early June 2025. 291
Cleveland and McGuire abdicated the game development duties they held
when Krafton acquired Unknown Worlds. But they were not dishonest about it.
Whether Cleveland or McGuire violated an unwritten expectation by working fewer
hours as at-will employees is not before me. Because the Founders were
forthcoming about their shifts away from game making to reduced roles and salaries,
287 JX 471; see Gill Tr. 57. 288 JX 471; Park Tr. 498. 289 JX 478 at 1 (explaining McGuire was “Special Projects Director, working on initiatives that fall outside [the studio’s] main development activities” and Cleveland was “Franchise Creative Director,” with a “focus on Subnautica, exploring TV and film opportunities” (emphasis added)); see JX 496 at 4. 290 Gill Tr. 170-71; id. at 70-71 (testifying salary changes were tracked in the HR system accessed by Krafton); see JX 490 at 1; JX 803A (Unknown Worlds HR spreadsheet). 291 JX 827; see also Yoon Tr. 623-24 (acknowledging that Yoon learned of the Key Employees’ salary reductions by early June 2025). 52 there was no deception, no coverup, and no intent to mislead. The role changes do
not constitute Cause.
b. The Data Downloads
Krafton’s second justification centers on the Key Employees’ actions shortly
before their discharge. In late June 2025, as relations with Krafton rapidly
deteriorated, the Key Employees downloaded large volumes of Unknown Worlds’
data to personal devices.292 The files included source code, legacy game files, and
internal communications. 293 Krafton claims that these unauthorized extractions of
confidential information constituted terminable offenses.294
Krafton did not meet its burden on this defense. Although the data downloads
were wrongful, they were a response to an escalating corporate emergency. The Key
Employees lacked the conscious objective to deceive required for a for-Cause
termination.
Fortis attempts to justify the conduct by arguing that the Key Employees had
an “absolute right”—as senior executives and Board members—to access and retain
this corporate data under Unknown Worlds’ bylaws and the EPA.295 This argument
292 See supra Section I.R. 293 See supra Section I.R. 294 Def.’s Post-trial Br. 56-58. 295 See JX 1185 (Bylaws) § 8.5 (giving the Key Employees an “absolute right” to copy Unknown Worlds documents); EPA § 10.3; see also Pl.’s Post-trial Opening Br. 47; Pl.’s Post-trial Reply Br. 28-30. 53 is unpersuasive. The Key Employees were not seeking to inspect books and records
or gather information in the ordinary course of their duties. They executed a bulk
extraction to protect the data itself.
This mass download of corporate data was wrong. Yet general notions of
wrongfulness or IT policy violations cannot substitute for the language of the EPA.
Krafton agreed to limit its termination rights to an “intentional act
of . . . dishonesty.”296 As previously established, intentional dishonesty requires a
specific aim to deceive.297
Krafton did not prove that the downloads meet this high bar. The Key
Employees’ actions were misguided, but driven by a good faith, defensive motive.
By late June 2025, Krafton had commandeered the Unknown Worlds website and
the Steam platform to block the release of Subnautica 2, and was threatening a
broader takeover. 298 The Key Employees genuinely and reasonably feared that they
were about to be locked out of the studio’s systems. Gill credibly testified that the
Key Employees downloaded the data to guard “Unknown Worlds, Inc., in protecting
296 EPA § 1.1. I cannot “circumvent the for-cause contractual predicate for which [the Key Employees] bargained” for in the EPA by justifying termination “for any reason unearthed after the fact.” A&J Cap., Inc. v. L. Off. of Krug, 2019 WL 367176, at *11 n.128 (Del. Ch. Jan. 29, 2019), aff’d, 222 A.3d 143 (Del. 2019) (TABLE). 297 See supra notes 257, 266 (explaining the meaning of “dishonest”); supra Section II.A.1; see also Def.’s Post-trial Br. 50 (citing Hexion, 965 A.2d at 746-48). 298 See supra notes 199-208; see also Gill Tr. 105-06, 109-113; McGuire Tr. 257-258. 54 the company and the team.”299 Cleveland echoed that they needed to “defend the
company” from a hostile parent.300
Critically, the Key Employees did not loot the company to enrich themselves,
steal data to form a competing venture, or sell secrets to a rival. 301 They kept the
materials confidential and returned them promptly after their terminations.302 These
are not the actions of thieves.303
299 Gill Tr. 115. To the extent Krafton argues this “protection” was nefarious because it included potentially self-publishing the game, that argument is not compelling. At a June 12, 2025 meeting, Kim admitted that self-publishing was “completely up to” the Key Employees. JX 860 at 27. Preserving a right one believes in good faith to have is not intentional dishonesty. 300 Cleveland Tr. 748. 301 See Def.’s Post-trial Br. 49 (citing Metro Storage Int’l LLC v. Harron, 275 A.3d 810, 879 (Del. Ch. 2022)). Metro Storage is distinguishable. The defendant there was terminated for cause after disclosing confidential information to a client-competitor before ultimately joining that competitor. Metro Storage, 275 A.3d at 823, 879. Krafton attempts to argue that the Key Employees misappropriated information to start a new company. But the “plans to ‘[s]tart a new company’” Krafton misleadingly references are the musings of an outsider. Def.’s Post-trial Br. 44; JX 1057 at 2; see Cleveland Tr. 756-58, 833-34 (testifying that the suggestion to “[s]tart a new company” in his notes were “what [his friend] said, not what [Cleveland] said”). There is no evidence the Key Employees considered doing so, and they made clear they had no such plans. See Cleveland Tr. 833- 34, 838; Gill Tr. 118; McGuire Tr. 257-58. 302 Gill Tr. 117-18; McGuire Tr. 258; Cleveland Tr. 749-51. Krafton asserts that Cleveland wrongfully deleted a “Prototype Design” file on July 2. Def.’s Post-trial Br. 33. But Fortis clarified at post-trial argument that any company files that were taken were ultimately returned. Post-trial Arg. Tr. 147; see also Cleveland Tr. 749. See Def.’s Post-trial Br. 57 (arguing that “theft is inherently an act of dishonesty” (citing 303
Manna v. State, 945 A.2d 1149, 1153 (Del. 2008))). 55 Krafton asserts that the conduct was deceitful because Gill made an evasive
statement to an IT administrator, claiming he was just “backing a few things up.”304
Although this statement was incomplete—Gill had downloaded tens of thousands of
files—it does not transform a protective download into a terminable act of
intentional deceit under the EPA.305 Krafton lacked independent Cause to terminate
the Key Employees for these acts.
3. Post-Termination Justifications
Krafton’s sole justification in its July 1, 2025 termination notices was the Key
Employees’ “intention to proceed with a premature release of Subnautica 2,” which
purportedly violated “obligations under Section 2(b) of the Employment
Agreement.”306 It repeated that basis in its answer to Fortis’s complaint. 307 During
304 Gill Tr. 115-17; JX 786. 305 See JX 1043 (stipulating McGuire downloaded 99,902 files and Cleveland downloaded 72,140 files); McGuire Tr. 257. 306 JXs 954-56 (termination notices) (asserting that the game “is not ready for release and will inflict long-term damage on the reputation of the game and franchise,” and citing alleged violations of “obligations under Section 2(b) of the Employment Agreement”). They do not say which of the many clauses in Section 2(b) were violated. See Employment Agreements § 2(b). In any event, a violation of Section 2(b) does not amount to Cause under the EPA. See infra note 375 and accompanying text. 307 Answer ¶ 91 (“As leaving the Key Employees in charge could bring irreversible damage to Unknown Worlds and Krafton due to the unprepared release of Subnautica 2, Krafton, who had been working with Unknown Worlds in good faith until the last possible moment, was left with no choice but to terminate the employment of these three Key Employees.”); see also Def.’s Opp’n to Pl.’s Mot. to Expedite (Dkt. 6) ¶¶ 3-5, 14-19. 56 the litigation, however, Krafton walked that back and pivoted to the two post hoc
reasons analyzed above.308
Even if Krafton’s newly proffered grounds met the contractual definition of
Cause, Krafton’s reliance on them would fail under the mend-the-hold and
after-acquired evidence doctrines. Delaware courts employ these doctrines to guard
against pretextual maneuvering by employers. They address related but temporally
distinct problems. The mend-the-hold doctrine limits a party’s ability to shift the
contractual justification for its conduct during litigation; the after-acquired evidence
doctrine addresses whether misconduct discovered after a termination can
retroactively justify the termination.309
If the employer knew of the ground before the firing but did not rely on it
during the termination, it is waived under the mend-the-hold doctrine.310 This
doctrine precludes a party from asserting new reasons in litigation once its original
308 See supra Section II.A.2; see also Cross-Mots. Hr’g Tr. 24-25 (Krafton’s counsel asserting that “game readiness is not relevant to phase one of this case” because it has “nothing to do with termination or operational control”). Although it still believes “Subnautica 2 was not ready for release,” it is not pressing game readiness as a basis for termination. Def.’s Post-trial Br. 47 n.22. 309 See PJT Hldgs., 339 A.3d at 1260 (distinguishing between justifications known before termination and those discovered after). 310 See id. at 1260 (explaining that the mend-the-hold doctrine “bars a party who rejects a contract on certain specified grounds from changing position after litigation is filed when those grounds for rejection do not pan out” (citation omitted)). 57 ones fail, preventing the use of seriatim justifications.311 Applied here, the mend-
the-hold doctrine bars Krafton from relying on conduct it was aware of before July 1
to justify the terminations.
For grounds discovered only after a termination, the employer must satisfy
the stringent requirements of the after-acquired evidence doctrine.312 As the United
States Supreme Court explained in McKennon v. Nashville Banner Publishing Co.,
an employer relying on after-acquired evidence must prove the later-discovered
conduct was “of such severity that the employee in fact would have been terminated
on those grounds alone if the employer had known of it at the time of the
discharge.”313 Under this doctrine, any misconduct Krafton discovered after July 1
must independently establish Cause to justify the terminations.
311 Id. at 1260-61 (noting that if a “terminating party knew about the justification before the termination and did not rely on it, then the party presumptively waived reliance on that justification by not citing it at the time of termination”); Harbor Ins. v. Cont’l Bank Corp., 922 F.2d 357, 362 (7th Cir. 1990) (describing mend-the-hold as a “common law doctrine that limits the right of a party to a contract suit to change his litigating position”); Liberty Prop. Ltd. P’ship v. 25 Mass. Ave. Prop. LLC, 2008 WL 1746974, at *14 (Del. Ch. Apr. 7, 2008) (same), aff’d, 970 A.2d 258 (Del. 2009). 312 See McKennon v. Nashville Banner Publ’g Co., 513 U.S. 352, 362-63 (1995) (“Where an employer seeks to rely upon after-acquired evidence of wrongdoing, it must first establish that the wrongdoing . . . .” (emphasis added)); O’Day v. McDonnell Douglas Helicopter Co., 79 F.3d 756, 759 (9th Cir. 1996) (noting that the burden of proof rests on the employer). 313 513 U.S. at 362-63; see also Metro Storage, 275 A.3d at 879 (applying the McKennon framework); Davenport Gp. MG, L.P. v. Strategic Inv. P’rs, Inc., 685 A.2d 715, 723 (Del. Ch. 1996) (same). Allowing the use of after-acquired evidence under these conditions comports with the understanding that “it is not bad faith to change one’s position 58 These doctrinal filters are consistent with the skeptical view courts take of
post-termination rationalizations.314 That skepticism is especially warranted where,
as here, an employer abandons its contemporaneous ground for termination and
advances different ones mid-litigation.315 Working from hindsight, an employer has
a “strong incentive not only to discover previously undisclosed wrongdoing on the
part of the plaintiff, but also to conclude that that conduct would in fact have resulted
in the plaintiff’s immediate discharge.”316
The doctrines support rejecting Krafton’s shifting defenses. The role change
justification is waived under the mend-the-hold doctrine, and the data downloads fail
to independently establish Cause as required by the after-acquired evidence doctrine.
a. Waiver of the Role Change Justification
The after-acquired evidence doctrine permits Krafton to rely on the role
changes if it “learned about [them] after the termination.”317 Krafton cannot satisfy
on the basis of information that could not have been acquired earlier.” Harbor Ins., 922 F.2d at 364. 314 Cf. PJT Hldgs., 339 A.3d at 1261; O’Day, 79 F.3d at 759 (applying the McKennon standard in the employment discrimination context and noting the need for courts to view employer assertions with skepticism). 315 See PJT Hldgs., 339 A.3d at 1261 n.153 (explaining that when a party “hokes up a phony defense” and then tries on another for size, they “can properly be said to be acting in bad faith” (citing Harbor Ins., 922 F.2d at 363)). 316 O’Day, 79 F.3d at 762. 317 PJT Hldgs., 339 A.3d at 1260; see also McKennon, 513 U.S. at 362 (“Once an employer learns about employee wrongdoing that would lead to a legitimate discharge, we cannot require the employer to ignore the information, even if it is acquired during the course of 59 that foundational requirement. As discussed above, it was fully aware of the
Founders’ reduced roles, salaries, and titles changes by at least May and June of
2025—weeks before issuing the July 1 termination notices.318 The after-acquired
evidence doctrine therefore cannot be used to revive the justification.319
Instead, the mend-the-hold doctrine applies.320 Krafton chose to rely
exclusively on game readiness in its termination notices despite its awareness of the
role changes. Now, it cannot resurrect those changes to manufacture Cause in this
litigation.321
Regardless, Krafton’s argument fails on the merits. To succeed, Krafton must
prove that the role and salary reductions “independently support[ed] termination.”322
discovery in a suit against the employer and even if the information might have gone undiscovered absent the suit.”). 318 See JX 1073 at 26 (Krafton interrogatory responses admitting it “discovered” these grounds in “May and June 2025”); Kim Tr. 404 (testifying Cleveland told him in May he was “no longer involved in Subnautica at all”); see also supra Section II.A.2.a. 319 See supra notes 310-311 and accompanying text; PJT Hldgs., 339 A.3d at 1260 (“Reliance on after-acquired evidence is most persuasive when the terminated party concealed the evidence.”); see also Tatum v. Fairstead Affordable LLC, 2023 WL 8923400, at *4 (Del. Ch. Dec. 22, 2023) (noting that the after-acquired evidence doctrine does not “authorize an employer to learn about misconduct, make a business decision not to act on it . . . then reverse course months later”). 320 See supra note 310 and accompanying text; PJT Hldgs., 339 A.3d at 1260. 321 PJT Hldgs., 339 A.3d at 1260-61. 322 Id. at 1260. 60 The EPA requires Krafton to do so by showing the changes constituted “intentional
act[s] of . . . dishonesty.”323 As analyzed above, Krafton failed to meet that burden.324
b. Failure of the Download Justification
Krafton discovered the data downloads after the July 1 terminations, placing
it within the after-acquired evidence doctrine.325 But Krafton’s defense still fails. It
has not proven that the data downloads constitute an independent basis for
Fortis states that the after-acquired evidence doctrine is inapplicable because
Krafton knew about the downloads before July 1.326 This argument relies on the
testimony of Richard Yoon, Krafton’s Head of Strategy and Operations, who initially
stated that Krafton personnel knew of the transfers by June 27.327 Yoon later clarified
323 See supra Section II.A.1 (explaining the meaning of “intentional act of dishonesty”). To prove an independent basis for termination, an employer must show the later-discovered conduct satisfies the specific standards in the parties’ agreement. See Metro Storage, 275 A.3d at 879, 881 (holding that the plaintiffs “argue persuasively that if they had known about [the defendant’s] outside consulting, then they would have terminated him for cause” because his conduct violated an employment agreement); see also A&J Cap., 2019 WL 367176, at *11 n.128 (“[W]hile Krug could supplement his for-cause basis for removal with additional evidence or causes for termination discovered after removal, he still was obliged to demonstrate that A & J had engaged in conduct . . . at the time of removal that would satisfy the standards for removal as laid out in the operative agreements.”). 324 See supra Section II.A.2.a. 325 See supra note 312 and accompanying text. 326 Pl.’s Post-trial Opening Br. 44. 327 Yoon Tr. 616. 61 that Krafton only learned of the downloads in July, once its IT team accessed
Unknown Worlds’ systems.328
I find Yoon’s corrected timeline credible. Krafton did not grasp the fact—
much less the scope—of the downloads until a post-termination forensic IT audit. 329
Though an Unknown Worlds IT administrator detected unusual network activity by
Gill in early June, her knowledge—as a mid-tier employee of a subsidiary—is not
imputed to Krafton.330 Krafton’s officers remained in the dark.
Because the after-acquired evidence doctrine applies, Krafton must show that
the data downloads would have resulted in the Key Employees’ discharge. 331 This
burden is two-fold. Krafton must first establish that the downloads supported
termination for Cause under the EPA.332 It must then prove that the conduct would
in fact have resulted in termination.333
328 Id. at 625 (explaining that Krafton learned later because Unknown Worlds’ systems were kept separate). 329 Def.’s Post-trial Br. 33, 49. 330 See 3 Fletcher Cyclopedia of the Law of Corporations § 807 (Sept. 2025 Update) (noting that while “[a] corporation will be deemed to have received notice of facts within the knowledge of officers responsible for informing the corporation of facts affecting its interests,” the “[k]nowledge of a mere employee of the corporation ordinarily is not imputed to the company”). 331 See McKennon, 513 U.S. at 362-63; see supra Section II.A.2 (explaining the requirements of the after-acquired evidence doctrine). 332 EPA § 1.1; see supra Section II.A.1. 333 O’Day, 79 F.3d at 759. 62 Krafton has done neither. As found above, the Key Employees’ actions were
protective measures, not intentional dishonesty.334 And even if the contractual
standard for Cause were met, Krafton failed to prove that it would have fired the
Key Employees over the downloads. The shifting, litigation-driven testimony of
Krafton’s executives at trial belies this narrative.
Krafton’s true focus in June 2025 was avoiding its financial exposure. It knew
Subnautica 2 was poised to achieve a $250 million earnout, which Kim viewed as a
catastrophic failure.335 Krafton undertook “Project X” to either force a deal on the
earnout or execute a “takeover” of the studio.336 Terminating the Founders was one
tactic explored and ultimately chosen by Krafton to accomplish its goal.
In early June, Park warned Kim that:
[I]t seems to be highly likely that the earn-out will still be paid if the sales goal is achieved regardless of the dismissal with cause. Therefore, there isn’t too much we can practically gain other than
334 See supra Section II.A.2.b. 335 E.g., JX 730A at 2 (Krafton notes of a May 21, 2025 meeting where Kim “noted that because of the earn-out and incentive scheme, granting them now could significantly reduce the studio’s book value—something he, as the person who was in charge of the investment, would have to be accountable for . . . [h]e questioned whether there’s even a need to rush the release”); JX 765A at 2-3 (Kim on June 1, 2025: “Everyone admits the contract was a bad deal, but the problem is that we keep being the fool even afterward. . . . When I said the company’s value was too low compared to what we paid, if Charlie had shown even a hint of remorse, I wouldn’t feel this way. But he’s just too selfish.”); JX 771 at ‘6378 (Park confirming that the earnout would exceed Unknown World’s enterprise value to Krafton). 336 See Kim Tr. 448-50; JX 917A; JX 934A; see JX 1189A at 2-3 (Kim’s ChatGPT-designed “Response Strategy to ‘No-Deal’ Scenario”). 63 punishment with a simple dismissal alone, whereas I am worried that we may be exposed to lawsuit and reputation risk.337
Kim responded with deep frustration, lamenting “this is a contract under which we
can only be dragged around.”338 Given this maneuvering, Krafton’s witnesses lacked
credibility when insisting they would have fired the leaders of a $500 million
acquisition solely over a data backup and an evasive statement to IT.
When an employer faces a contractual payout it wishes to avoid, it is heavily
“incent[ivized] to go rummaging through the employee’s history to find any reason
it can to announce that the termination was really for cause.”339 That is precisely
what happened here. Frustrated by the Key Employees’ refusal to forfeit operational
control and facing a nine-figure liability, Krafton went searching for a pretext.
This court of equity will not permit a party to use the after-acquired evidence
doctrine to fabricate Cause where the evidence shows the termination decision was
made for different reasons. The doctrine prevents a wrongdoer from profiting from
concealed misconduct. It does not grant an employer license to retroactively invent
grounds for termination.
337 JX 1188 at 2. 338 Id. at 3 (Kim to Park: “Now, chatgpt starts to answer that it difficult to cancel the earn-out. . . . If so, this is a contract under which we can only be dragged around.”). 339 Cf. Robinson v. Kelly Cable of N.M., LLC, 2025 WL 3516162, at *5 (Del. Ch. Dec. 8, 2025) (declining to apply the after-acquired evidence doctrine where the employer attempted to use it to avoid severance obligations years after a without-cause termination). 64 B. Whether the Founders Lost the Right to Operational Control
The next issue is whether Krafton validly seized operational control of
Unknown Worlds.340
The EPA provides that, “so long as any Key Employee is employed by the
Company,” the Key Employees are entitled to “maintain operational control” of
Unknown Worlds “in all material respects, including (for both existing and new
products) product roadmap, launch, planning, partnering, budgeting and employee
matters[.]”341 Because the Key Employees were not terminated for Cause, they
retained the right to control the studio’s operations unless Krafton had other grounds
to strip them of it.
The Key Employees’ operational control right is limited by three express
conditions. They must:
(A) operate [the] businesses only in the ordinary course of business and use commercially reasonable efforts to preserve the goodwill and organization of [the] business and the relationships with its users, distributors, publishers, suppliers, employees, independent contractors, and other business relations;
(B) not take any action set forth on Schedule II [to the EPA] without the prior consent of [Krafton] . . .[; and]
340 See PTO ¶¶ 116, 120. 341 EPA § 2.7(f) (emphasis added). 65 (C) maintain such operational control only to the extent it is reasonably exercised in good faith and in material compliance with applicable Law. 342
Krafton asserts that the Key Employees violated the ordinary course covenant,
certain Schedule II restrictions, and the good faith obligation. If Krafton cannot
prove that the Key Employees breached any of these conditions, then its seizure of
operational control breached the EPA.
1. The Ordinary Course Covenant
The EPA mandated that the Key Employees operate Unknown Worlds “in the
ordinary course of business,” defined as the “usual and ordinary course of such
Person’s business consistent with past custom and practice.” 343 In this context, the
“Person” whose operations are being measured is Unknown Worlds. 344 To retain
operational control, the Key Employees were required to conduct Unknown Worlds’
affairs in a manner “consistent” with the studio’s operations “before and after
342 Id. 343 Id. §§ 1.1, 2.7(f). 344 “Person” means “any individual, sole proprietorship, partnership, joint venture, trust, unincorporated association, corporation, limited liability company, other entity or governmental entity (whether non-U.S., federal, state, county, city or otherwise and including any instrumentality, division, agency or department thereof).” Id. § 1.1. 66 entering into the [EPA].”345 Delaware courts look to the target company’s historical
operations to assess its compliance with such a covenant.346
Krafton interprets this provision as requiring the Founders to continue leading
the development of Unknown Worlds’ games, regardless of their formal titles.347 It
invokes the unique vision the Founders brought to the studio, with Cleveland
designing each major video game release and McGuire handling technical
development.348 Without this “magical pair” at the helm of every project, Krafton
believes Unknown Worlds could not operate “consistent with past custom and
practice.”349
But an ordinary course covenant is assessed at the company level, not the
individual employee level.350 Nothing in the EPA required that Cleveland and
McGuire maintain the jobs they held when the acquisition closed.351 The authority
relied on by Krafton underscores this distinction.
345 AB Stable VIII LLC v. Maps Hotels & Resorts One LLC, 2020 WL 7024929, at *71 (Del. Ch. Nov. 30, 2020), aff’d, 268 A.3d 198 (Del. 2021). 346 See id. at *75-76. 347 Def.’s Post-trial Br. 39. 348 See supra Section I.B; Cleveland Tr. 762-63; McGuire 233-34; JX 2001 at 35-36. 349 Def.’s Post-trial Br. 41 (“The Founders were not ‘working at a Burger King’; they built and ran a game studio centered around ‘creative vision’ and technical implementation.” (citing JX 1076 at 110; Cleveland Tr. 692)). 350 Pl.’s Post-trial Opening Br. 12. 351 See supra notes 388-389. 67 In Level 4 Yoga, LLC v. Corepower Yoga, LLC, a franchisee was found to have
maintained the ordinary course during the COVID-19 pandemic, despite having
furloughed most of its employees and closed its studios. 352 That was so because the
franchisee adhered to its longstanding practice of following the franchisor’s
directions. The company’s past practice was assessed at a level of generality well
above operational specifics, and no violation was found despite “extraordinary”
disruption in the franchisee’s business.353
AB Stable VIII LLC v. Maps Hotels and Resorts One LLC, another busted deal
case, addressed both buyer approval rights and an ordinary course covenant. 354 The
breach in AB Stable involved a systemic shutdown of the company’s core, revenue-
generating operations. It did not turn on the daily schedules of individual executives.
Finally, in Ivize of Milwaukee, LLC v. Compex Litigation Support, LLC, the
court held that an ordinary course covenant was breached by the seller’s failure to
prevent a manager from dismantling the business.355 The manager planned a
competing business, solicited key sales personnel, diverted business, and stole or
2022 WL 601862, at *23-25 (Del. Ch. Mar. 1, 2022), aff’d, 287 A.3d 226 (Del. 2022) 352
(TABLE). 353 Id. at *25. 354 2020 WL 7024929, at *75-78. 355 2009 WL 1111179, at *9 (Del. Ch. Apr. 27, 2009). 68 destroyed records and equipment. 356 The court emphasized that the “normal and
ordinary routine of conducting business does not include destroying business assets
and planning to transfer the essence of the business to a competitor.” 357
Unknown Worlds historically functioned under a philosophy the Founders
called the “Unknown Worlds way.”358 As pitched to Krafton, this business model
relied on a flat, remote organizational structure and a “community-focused”
approach to game development.359 Rather than waiting years to release a finished
product, Unknown Worlds launched games in early access to gather player feedback
and iterate alongside its community.360
The studio’s past custom included the Founders delegating primary
development duties. When Unknown Worlds developed its most recent entry in the
franchise, Subnautica: Below Zero, Cleveland and McGuire did not lead the
356 Id. 357 Id. 358 McGuire Tr. 237 (describing the “Unknown Worlds’ way” as an “emphasis on iterative development, early access, a focus on the community, being open with them, and making bold and daring games”). 359 Gill Tr. 8-9 (discussing the pitch presentation highlighting the studio as “community- focused, early access-driven” and “fully remote”); id. at 21-22 (discussing the “remote working model” and “Simple & Flat Organization Structure”); JX 1095 (pitch presentation). 360 See Gill Tr. 12-13 (explaining early access and community-based game development); McGuire Tr. 237. 69 project.361 They entrusted leadership to another developer while they focused on
Moonbreaker, acting only in a limited advisory capacity.362
After the acquisition, the studio’s operations followed this same playbook.
The company maintained its remote, flat structure. 363 It released Moonbreaker into
early access in September 2022 and utilized community feedback to iterate on the
design.364 When it came to Subnautica 2, the team—autonomously from the
Founders—prepared for an August 2025 early access release to engage the
community, just as the studio had done for Below Zero.365 By the spring of 2025,
Subnautica 2 was on track for launch, with Krafton personnel acknowledging that
“the game is coming along well” and its “build quality . . . improved dramatically.”366
361 Cleveland Tr. 693-94 (“I didn’t design anything on Below Zero. I didn’t do any programming on it. I didn’t work on Below Zero at all.”); McGuire Tr. 236 (“I was never part of the core team . . . . I was not the lead on Below Zero . . . .”). 362 Cleveland Tr. 694; McGuire Tr. 236; Gill Tr. 43 (“[Cleveland] hadn’t worked on Subnautica: Below Zero directly. And we had this incredible team we built, purpose-built for making Subnautica 2.”). 363 See Gill Tr. 36 (“[W]e’re fully distributed and we all work remotely.”). 364 Cleveland Tr. 701 (“We had released Moonbreaker into early access after five years at the end of September ’22.”); McGuire Tr. 241. 365 Gill Tr. 75 (testifying they had settled on “the final date of August 14 of 2025”); id. at 78 (“[W]e were planning an early access release of Subnautica 2 . . . and we wanted to do it with the community at the center of it. We wanted them playing the game, sharing their feedback[.]”). 366 Park Tr. 569; JX 784A at 2; see also JX 984 at 1 (Unknown Worlds’ development director confirming that the studio had an “amazing game that is ready to launch”). 70 Krafton’s secondary argument—that the late-June data downloads violated
the ordinary course covenant—fares no better. Its attempt to analogize the
downloads to the misconduct in Ivize falls flat.367 In Ivize, employees engaged in a
systemic effort to destroy customer records and loot the company to launch a
competing venture.368 Here, the Key Employees executed a bulk download
defensively to protect records during a mounting corporate crisis.369 This isolated
incident does not amount to a failure to operate in the ordinary course.
Krafton cannot assemble a breach by conflating individual job duties with
company-wide operations. That the Founders changed their titles and worked fewer
hours, and the Key Employees downloaded large quantities of company data, does
not mean Unknown Worlds departed from its ordinary course. The studio continued
to design, develop, and prepare to publish games using its established business
model. Thus, Krafton has not shown a deviation from past custom and practice
under EPA Section 2.7(f)(i)(A).
367 See Def.’s Post-trial Br. 43-44. 368 Ivize, 2009 WL 1111179, at *9. 369 As discussed above, there is no credible evidence in the record that the Key Employees planned to launch a competing venture. See supra note 301. 71 2. The Section II Restrictions
Krafton next argues that the Key Employees breached two restrictions in
Schedule II of the EPA, giving it the right to assume operational control.370 It has
not proved a breach of either restriction.
a. Constructive Termination and Good Reason
Schedule II(vi) bars the Key Employees from taking “any action that is
reasonably likely to give rise to a claim of constructive termination/dismissal or a
claim to resign for ‘good reason’ . . . as to a Key Employee” without Krafton’s
consent.371 Krafton maintains that the Founders’ voluntary role and salary changes
violated this provision because they met the definition of “Good Reason” in the
Founders’ own Employment Agreements.372 It posits that these voluntary changes
created conditions for a “Good Reason” resignation, thereby breaching the EPA and
forfeiting operational control. 373
This argument involves considering the EPA alongside the Employment
Agreements. Contemporaneously executed contracts that are part of the same
transaction may be read together to understand the parties’ overall intent.374 But
370 Def.’s Post-trial Br. 36-37; Post-trial Arg. Tr. 86. 371 EPA Schedule II(vi). 372 Def.’s Post-trial Br. 37. 373 Id. 374 See Comerica Bank v. Glob. Payments Direct, Inc., 2014 WL 3567610, at *7 (Del. Ch. July 21, 2014) (describing the “rule that contemporaneous contracts between the same 72 Krafton pushes this principle too far, conflating the distinct purposes of the
agreements.375
The Employment Agreements’ “Good Reason” provision protects the
employee from unilateral, adverse changes to his employment status.376 It creates a
right to resign and collect severance.377 A “claim” for “constructive termination” or
“good reason” as outlined in Schedule II, by contrast, refers to actions by an
employer that are tantamount to firing an employee. 378 That is, Schedule II(vi)
parties concerning the same subject matter should be read together as one contract”); see also Restatement (Second) of Contracts § 202(2) (A.L.I. 1981) (“A writing is interpreted as a whole, and all writings that are part of the same transaction are interpreted together.”). 375 See Ascension Ins. Hldgs., LLC v. Underwood, 2015 WL 356002, at *4 (Del. Ch. Jan. 28, 2015) (noting that concluding a purchase agreement and an employment agreement should be read together “begins, not ends, the analysis” because “by their very nature, the restrictions . . . in the purchase agreement and the employment agreement are different” (quoting Fillpoint, LLC v. Maas, 208 Cal. App. 4th 1170, 1182-83 (2012))); cf. RWI Acq. LLC v. Todd, 2012 WL 1955279, at *7 n.51 (Del. Ch. May 30, 2012) (observing that “[a]lthough[] ‘in construing the legal obligations created by [a] document, it is appropriate for the court to consider . . . the language of contracts among the same parties executed or amended as of the same date that deal with related matters’ . . . this principle of contractual interpretation ‘does not mean that the provisions of one instrument are imported bodily into another, contrary to the intent of the parties’” (first quoting Crown Books Corp. v. Bookstop, Inc., 1990 WL 26166, at *1 (Del. Ch. Feb. 28, 1990); and then quoting 11 Williston on Contracts § 30:26 (4th ed., rev. vol. 2011))). 376 Employment Agreements §§ 6(c), 7(b); see also Pl.’s Post-trial Reply Br. 12 (arguing that the “Good Reason” provision protects the Key Employees and cannot be used defensively by Krafton). 377 Employment Agreements §§ 6(c), 7(b). 378 Eastburn v. Del. Dep’t of Transp., 2009 WL 3290809, at *5 & n.7 (Del. Super. Sept. 21, 2009) (stating that “[c]onstructive termination refers to a resignation under intolerable work circumstances”); Rizzitiello v. McDonald’s Corp., 868 A.2d 825, 832 (Del. 2005) (noting that to “establish a constructive discharge, the plaintiff was required to show ‘working conditions so intolerable that a reasonable person would have felt 73 prevents the Key Employees, as managers, from taking hostile actions against each
other that would lead to a lawsuit or resignation with benefits.
Krafton’s attempt to apply this restriction to the Founders’ own voluntary role
changes is commercially unreasonable. 379 The Founders did not—and could not—
create a constructive termination claim against themselves by voluntarily reducing
their own salaries or modifying their own duties. Because the Founders never
asserted such claims and remained employed, their conduct did not implicate
Schedule II(vi).
b. Hiring New Executives
Krafton also argues that when the Founders stepped back, they created a
leadership void and had to replace themselves.380 It believes that this process
involved the hiring and replacement of “executive-level” employees, which required
Krafton’s consent under Schedule II(vii).381 Since consent was neither sought nor
given, Krafton asserts that the Key Employees breached Schedule II, permitting
Krafton to take operational control of Unknown Worlds.
compelled to resign’” (citation omitted)). In line with this understanding, the EPA equates “constructive termination” with “dismissal.” EPA Schedule II(vi). 379 See JX 1304 (Expert Report of Ryan Bubb) ¶¶ 176-78 (explaining that the ordinary course covenant and Schedule II restrictions function to limit extraordinary actions while preserving the sellers’ broad operational discretion over core business domains); see also Bubb Tr. 874-75. 380 See Def.’s Post-trial Br. 37, 42; see also Post-trial Arg. Tr. 86, 98-100. 381 Def.’s Post-trial Br. 37, 42; see EPA Schedule II(vii). 74 This argument is meritless. The EPA grants the Key Employees operational
control over “employee matters” and product development. 382 Although Schedule
II restricts unilateral changes to the company’s executive officers, the Founders did
no such thing. The individuals elevated to lead specific game projects—such as
Kalina and Gallegos—were neither appointed as corporate executives nor
designated Key Employees in the EPA.383 They were game developers taking on
project-level leadership. 384 Assigning these individuals to manage game
development was a routine personnel decision that fell squarely within the Key
Employees’ retained operational control and did not require Krafton’s consent.
3. The Good Faith Obligation
Section 2.7(f)(i)(C) of the EPA conditions the Key Employees’ right to
operational control on it being “reasonably exercised in good faith and in material
compliance with applicable Law.” 385 Krafton contends that the Key Employees
breached this obligation when Cleveland and McGuire reduced their working hours
382 EPA § 2.7(f). 383 Id. § 1.1 (identifying only Cleveland, McGuire, and Gill as “Key Employee[s]”). 384 See Gill Tr. 17, 25, 38, 76, 78; Cleveland Tr. 694, 701, 718-20 (describing Kalina and Gallegos’s promotions to game directors). 385 EPA § 2.7(f)(i)(C). 75 and altered their duties.386 Viewing the good faith condition through a “fiduciary
lens,” Krafton avers that stepping back from game development to focus on side
projects constituted bad faith. 387
This argument amounts to an attempt to inject a post-closing employment
lock-up into the EPA. Contrary to Krafton’s belief, 388 the EPA did not obligate the
Founders to remain in their exact pre-acquisition roles indefinitely. They were free
to leave, as shown by the EPA vesting operational control in the Key Employees so
long as any one of them was employed.389
Cleveland and McGuire lacked ill intent when they transitioned their roles.
Cleveland was burned out after Moonbreaker, and McGuire felt out of touch in an
organization that had outgrown him.390 Krafton frames their transition as a bad faith
scheme to collect the earnout, pointing to Gill’s encouragement that McGuire reduce
his hours and “stay on the books” rather than resign outright.391 But even if Gill
386 Def.’s Post-trial Br. 10, 35-38. Krafton also argues that the data downloads breached this provision. As discussed above, the downloads were problematic but executed with the good faith belief that the Key Employees were protecting the company. 387 Post-trial Arg. Tr. 99-100 (arguing for a “fiduciary lens” and asserting that Cleveland “get[ting] away with four hours on a film” was not in good faith). 388 Kim Tr. 435-36 (testifying that he “thought the earnout period would be the lockup period” requiring Cleveland to be the Creative Director and McGuire to be the Technical Director). 389 See EPA § 2.7(f); see also supra note 341. 390 See supra notes 102-110, 120-124. 391 Def.’s Post-trial Br. 10, 37-38; see JX 565 (McGuire’s journal). 76 were acting with an eye toward preserving the earnout, Krafton has not shown that
he acted in bad faith.
It is true that Gill reminded the Founders about the earnout while encouraging
them to stay with Unknown Worlds. The EPA did not, however, eliminate the
earnout if both Founders left. Their voluntary departures would merely reduce the
revenue credited toward the earnout calculation by $1 million each. 392 Given
Unknown Worlds’ strong projections for Subnautica 2, this $2 million adjustment
would have had a minor effect on the earnout.393
More broadly, it is reasonable for a CEO to encourage founders to transition
into reduced advisory roles rather than departing. This arrangement allowed
Cleveland and McGuire to retain ongoing ties to the company they created. They
could serve the studio in different capacities—films for Cleveland, social impact for
McGuire—while continuing to mentor the team.394
392 EPA Ex. B § 1(f) (“In the event that the employment of any Key Employee with the Group Companies or any of their Affiliates is terminated voluntarily by any Key Employee, Group Company Revenue for purposes of any calculation under Section 2. 7 of the Agreement will be reduced by an amount equal to $1,000,000.”). 393 See JX 690A; JX 1199A; see also Gill Tr. 47 (describing the $1 million adjustment per Key Employee as about “2.5 percent of the deal” if both Cleveland and McGuire departed); JX 1304 (Expert Report of Ryan Bubb) ¶¶ 244–45 (calculating that a $1 million reduction for a departed Key Employee would reduce the maximum $250 million earnout payment by at most 1.3%). 394 See Cleveland Tr. 700-01, 728-29; McGuire Tr. 335-36. 77 Openly transitioning duties to avoid the Founders’ departures is not bad faith.
A contractual “good faith” clause guards against arbitrary or unreasonable conduct
intended to deprive the counterparty of the fruits of the bargain. 395 Krafton, having
not contracted for an employment lock-up, suffered no such deprivation.
* * *
Krafton failed to prove that the Key Employees breached the ordinary course
covenant, the Schedule II restrictions, or the good faith obligation. It therefore
lacked a valid contractual justification under Section 2.7(f) to remove their
operational control. By nonetheless doing so while the Key Employees remained
validly employed, Krafton breached the EPA.
III. REMEDY
Krafton breached the EPA by terminating the Key Employees without Cause
and wrongfully usurping operational control of Unknown Worlds. Fortis seeks
specific performance of the EPA regarding the Key Employees’ employment and
395 Hexion, 965 A.2d at 749, 761 & n.125. 78 operational control. I first address the availability of specific performance before
turning to the proper scope of relief.
A. Whether Specific Performance Is Warranted
Fortis requests specific performance to restore the Key Employees to their
employment, board seats, and operational control of Unknown Worlds. 396 In the
EPA, Krafton guaranteed the Key Employees would retain operational control “in
all material respects” during “the Relevant Period.” 397 This operational control,
Krafton promised, would include “product roadmap” and “launch.”398 Krafton also
agreed that if it breached the EPA, the Key Employees would be entitled to specific
performance to “enforce compliance” with its terms.399
Krafton argues that Fortis must make a “clear and convincing showing” of its
entitlement to specific performance. 400 That is often the case. But where, as here,
the parties contracted for specific performance, Delaware courts will enforce their
396 PTO ¶ 122. 397 EPA § 2.7(f) (promising operational control during the “Relevant Period”); id. § 1.1 (defining “Relevant Period” as “the four complete and consecutive calendar quarters during the Testing Period with the highest amount of total Group Company Revenue over such four complete and consecutive calendar quarters”); id. (defining “Testing Period” as “the period following the Closing through December 31, 2025”). 398 Id. § 2.7(f). 399 Id. § 11.2 (stipulating that “the parties will be entitled to . . . specific performance . . . to prevent or restrain breaches or threatened breaches of this Agreement”). 400 Def.’s Post-trial Br. 58 (quoting 26 Cap. Acq. Corp. v. Tiger Resort Asia Ltd., 309 A.3d 434, 464 (Del. Ch. 2023)). 79 bargain unless the breaching party presents a “persuasive” and “case-specific”
reason not to.401
Even with a contractual stipulation, specific performance remains a matter of
equitable discretion. 402 Specific performance is available where a party lacks an
adequate legal remedy and establishes that (1) a valid contract exists; (2) it is ready,
willing, and able to perform; and (3) the balance of equities tips in its favor.403 The
first element is undisputed; the EPA is a valid and binding contract. I turn to the
remaining elements.
1. Lack of Adequate Remedy at Law
Krafton argues that specific performance is unavailable because Fortis has an
adequate remedy at law.404 To support this premise, it points to pre-litigation
settlement discussions over the earnout dispute, insisting that the Key Employees’
“true object is money.”405 Although Fortis seeks monetary relief for its earnout
401 L-5 Healthcare P’rs, LLC v. Alphatec Hldgs., Inc., 2024 WL 3888696, at *8 (Del. Ch. Aug. 21, 2024) (“But when a party has agreed to a provision like [a] specific performance clause, the party must establish a persuasive and case-specific reason why the clause should not be respected.” (citation omitted)); see Williams Cos. v. Energy Transfer Equity, L.P., 2016 WL 3576682, at *2 (Del. Ch. June 24, 2016) (“Delaware is strongly contractarian, and the presence of a provision in favor of specific performance in case of breach, as the parties contracted for here, must be respected.”), aff’d, 159 A.3d 264 (Del. 2017). 402 Am. Healthcare Admin. Servs., Inc. v. Aizen, 285 A.3d 461, 495 (Del. Ch. 2022). 403 See Osborn, 991 A.2d at 1158. 404 Def.’s Post-trial Br. 58. 405 Id. at 58-59. The record belies Krafton’s characterization of these negotiations. Buyout discussions arose during a period of escalating tension between the parties, which included 80 claims in Phase Two of this case, damages cannot provide Fortis with complete relief
in Phase One.
The Key Employees’ right to operational control over Unknown Worlds was
a crucial, bargained-for protection.406 It guaranteed the Key Employees a long
period of authority over the studio, including its “product roadmap, launch, [and]
planning.”407 Krafton stripped the Key Employees of this control by wrongfully
terminating them, which deprived them of the freedom to guide Unknown Worlds
consistent with their creative vision.408 The loss of such control, including over the
launch of Subnautica 2, constitutes irreparable harm.409
Krafton suspending Unknown Worlds’ access to its Steam publishing console. See supra notes 209-211. The Key Employees were not solely motivated by money; Gill emphasized that a condition of any buyout was ensuring “the team is in good hands.” JX 1190A at 2. Krafton relies on Gill’s “just pay it” statement to Park, but context defeats this reliance. See Gill Tr. 94-96. Krafton also claims the Key Employees rejected an “offer” to extend the earnout. Def.’s Post-trial Br. 28-29. Park merely stated she was “willing to help secure the adjustment” and, when pressed for details, admitted she was “not [t]here to talk about such details.” JX 856 at 6. 406 See Bubb Tr. 873-74 (testifying that because Krafton had an economic incentive to depress revenue by delaying product launches, Section 2.7(f) was the “principal feature” used to protect the sellers by granting them operational control). 407 EPA § 2.7(f). 408 To the extent that this harm was suffered by the Key Employees, rather than to the former stockholders more broadly, I note that the EPA authorizes Fortis as a “Representative” to act as the sellers’—including the Key Employees’— “attorney-in-fact and exclusive agent” “in any and all capacities under [the EPA].” EPA § 11.16(a). 409 Potter v. Cmty. Commc’ns Corp., 2004 WL 550747, at *3 (Del. Ch. Mar. 11, 2004) (finding irreparable injury from the loss of creative control over programming rights). 81 The text of the EPA bolsters this conclusion. The parties agreed that
“irreparable damage, for which monetary relief, even if available, would not be an
adequate remedy, would occur in the event that any provision of [the EPA]” was
breached.410 The Delaware Supreme Court has confirmed that such a provision
should be honored unless a defendant can provide a “persuasive reason” to disregard
it.411 Krafton offered none.
2. Readiness to Perform
Krafton next argues that the Key Employees are not “ready, willing, and able
to perform.”412 The Key Employees maintain they are not only ready but eager to
return to Unknown Worlds. 413 I credit this testimony. The more difficult question is
what roles, if any, they should resume.
By the time they were terminated, the Founders had left the daily rigors of
game development. Cleveland was working no more than four hours per week on
Unknown Worlds tasks, primarily exploring film adaptations. 414 McGuire was
410 EPA § 11.2(a). 411 Martin Marietta Materials, Inc. v. Vulcan Materials Co., 68 A.3d 1208, 1226-27 (Del. 2012). 412 26 Cap. Acq. Corp., 309 A.3d at 464 (“By definition, the remedy of specific performance contemplates that the parties will perform the contract, so the party seeking that remedy must be ready, willing, and able to perform.”); see Def.’s Post-trial Br. 60 (quoting 26 Cap., 309 A.3d at 464). 413 Gill Tr. 119; McGuire Tr. 258-60; Cleveland Tr. 753-54. 414 See supra Section I.K. 82 focused on researching the effect of video games on children with autism. 415 Though
both continued to offer valuable mentoring and high-level direction to the
Subnautica 2 team, they had purposefully stepped back from the studio’s day-to-day
work.
Gill, by contrast, carried the operational weight of Unknown Worlds. As
CEO, he oversaw budgeting, managed personnel, and drove business
development—all while serving as the primary liaison to an increasingly hostile
parent company.416 Krafton’s executives levied no complaints about his dedication
or performance, and internal Krafton communications even explored keeping Gill
while ousting the others.417 He was, by all accounts, a highly effective executive.
Equity favors a tailored solution. The irreparable harm is the Key Employees’
loss of operational control over Unknown Worlds. The EPA requires that only one
Key Employee be employed for that control right to persist. 418 Restoring Gill to his
CEO position accomplishes that goal and vindicates the Key Employees’ bargained-
for rights.
415 See supra Section I.K; see supra note 136. 416 See supra notes 93-96, 137-138. 417 See Park Tr. 487 (describing Gill’s responsibilities as encompassing “planning, HR, like headcounts, financial budgeting, some biz development, partnership management,” and “corporate operations management”); Gill Tr. 54; see also JX 1202 (June 9, 2025 Slack from Yoon to Kim outlining a scenario to “replace the other directors except for Ted”); Yoon Tr. 653-54. 418 EPA § 2.7(f). 83 This measured relief does not require restoring Cleveland and McGuire to the
non-operational roles they held at the time of their terminations.419 The projects they
were pursuing have value, and their historical contributions to the studio are
profound. But compelling their formal return is unnecessary to remedy the
contractual breach or protect Unknown Worlds’ operational independence. Because
Cleveland and McGuire had entrusted that authority to Gill, restoring Gill alone
satisfies Section 2.7(f). Vesting Gill with the CEO’s authority—including the
discretion to retain Cleveland or McGuire as advisors—remedies the breach while
respecting the studio’s operational structure.
3. Balance of the Equities
Having established that Gill stands ready, willing, and able to perform, I must
ensure the balance of the equities favors this result. Krafton argues that specific
performance would be inequitable because the Key Employees purportedly want
nothing to do with Unknown Worlds after the earnout period ends.420 Not so. Gill
forcefully testified that he wants to return to the studio to “finish what [they] started”
and “make a really positive impact” on the team.421
419 They do not wish to return to the roles they held at the time of the acquisition. 420 See Def.’s Post-trial Br. 61-63; see also Def.’s Pre-trial Br. 61-63. 421 Gill Tr. 119-20. 84 Restoring as Unknown Worlds’ CEO Gill will cause tension with the parent
company given the obvious bad blood between the parties. But corporate friction
does not excuse a material breach of contract.422 Nor does it override a bargained-
for specific performance clause. Krafton and Gill are sophisticated commercial
actors. They can—and must—act in good faith to navigate their remaining
contractual relationship.
The harm to Unknown Worlds absent specific performance is even more
palpable. Unknown Worlds is being run by a part-time CEO who manages another
studio and had never played Subnautica before his appointment.423 Key staff
members have quit, and the early access release of Subnautica 2 has been put in
jeopardy.424
On balance, the equities heavily favor restoring Gill to stabilize the studio.
Before Krafton’s intervention, Subnautica 2 was on track for its intended early
access release under Gill’s leadership. Restoring his position and operational control
will allow the studio to launch its highly anticipated game using the community-
driven development model that made it successful.
422 See Bali v. Christiana Care Health Servs., Inc., 1999 WL 413303, at *6 (Del. Ch. June 16, 1999) (observing that although “the relationship between the[] parties is strained,” it was “not so strained as to prevent” an award of specific performance). 423 Papoutsis Dep. 72; JX 945. 424 See Verrette Tr. 670-73; see also Pl.’s Post-trial Opening Br. 33, 56-58. 85 B. The Scope of the Relief
As relief for Krafton’s breaches, Fortis is entitled to specific performance
restoring Gill as CEO of Unknown Worlds. This restoration carries a concomitant
right to operational control under Section 2.7(f) of the EPA. Krafton’s breaches and
this litigation have cut into the period of operational control the Key Employees were
promised. To replace that lost time, Gill’s period of operational control will be
extended by the duration of his ouster.425
Fortis also asks that I restore the Key Employees to their positions on
Unknown Worlds’ Board. On July 1, 2025, Krafton removed the Key Employees as
directors and installed its own designees, who immediately resolved to remove the
Key Employees as officers.426 In Fortis’s view, “to restore the [Key Employees] to
operational control,” I must also “return the [B]oard to its pre-termination
composition.”427 I decline to do so. The Key Employees lack any entitlement to
Board seats, and Krafton—as Unknown Worlds’ sole stockholder—has the right to
elect directors.
Still, the July 1 resolution is problematic insofar as it states that “Subnautica
2 shall not be released for early access absent further review and the affirmative vote
425 See Pl.’s Post-trial Reply Br. 36. 426 See JX 964 at 3-5 (describing Unknown Worlds’ new CEO Steve Papoutsis, and Krafton’s Richard Yoon and Soyoung Han as directors, alongside Park). 427 Pl.’s Post-trial Opening Br. 60-61. 86 of a majority of the Board.”428 This resolution directly contravenes the Key
Employees’ retained authority over “product roadmap” and “launch” granted by the
EPA.429 Because I am restoring Gill’s bargained-for operational control, the July 1
resolution is declared ineffective to the extent it infringes on his contractual rights.430
To ensure this award of specific performance is not illusory, Krafton is enjoined from
using the Unknown Worlds Board, or any other corporate lever, to circumvent
Section 2.7(f) or impede Gill’s decision-making authority over the early access
launch of Subnautica 2. Krafton must also immediately restore to Gill all access
necessary to effectuate that authority, including over the Steam publishing
platform.431
428 JX 964 at 4 (emphasis added). The resolution attempts to justify this restriction by stating that the Board reviewed the game and agreed it “is currently not ready for early access release.” Id. The trial record casts doubt on this finding and suggests it is pretextual. See, e.g., Gill Tr. 107-08 (noting Krafton’s own publishing team in El Segundo supported the release and was “super excited to be working with us on it”); Cleveland Tr. 745 (testifying that the game “looked totally amazing” and was ready). Irrespective of the game’s state of development, the EPA vests the contractual authority to make launch decisions with Gill. 429 EPA § 2.7(f). 430 See Hanby v. Wereschak, 207 A.2d 369, 370 (Del. 1965) (“[T]he Court of Chancery [has] the inherent powers of equity to adapt its relief to the particular rights and liabilities of each party.”); supra infra note 431 (citing case law). Fortis asks that I declare the resolution ultra vires. Pl.’s Post-trial Opening Br. 61 n.7. Although the Board had the authority to adopt the resolution, equity will not permit a parent company to use its subsidiary’s board to evade its own contractual obligations. 431 See Hogg v. Walker, 622 A.2d 648, 654 (Del. 1993) (explaining that the court has “broad latitude to exercise its equitable powers to craft a remedy”); see also Rsrvs. Dev. LLC v. Severn Sav. Bank, FSB, 961 A.2d 521, 525 (Del. 2008) (“The Court of Chancery has broad discretion to fashion equitable relief.”). In granting this relief, I do not intend to deprive 87 The original earnout window—defined in the EPA as the “Testing Period”—
was set to expire on December 31, 2025, subject to Fortis’s unilateral option to
extend it to June 30, 2026.432 Because Krafton’s breach wrongfully deprived the
Key Employees of operational control during this window, Fortis’s request to extend
the earnout period is granted. 433
When fashioning a specific performance remedy, this court has the broad
equitable authority to extend contractual timeframes to ensure the remedy is
complete and the non-breaching party receives the benefit of its bargain.434 To afford
the sellers a genuine opportunity to achieve the earnout under Gill’s restored
leadership, the Testing Period is extended by the duration of Gill’s ouster.435 The
Krafton of its rights as Unknown Worlds’ sole stockholder, provided those rights are not exercised to circumvent Section 2.7(f) or thwart the specific performance ordered in this opinion. 432 EPA § 1.1 (defining “Testing Period”); id. § 2.7(b)(iii) (detailing the extension option). 433 PTO ¶ 122(c). 434 See Bryan v. Moore, 863 A.2d 258, 260-61 (Del. Ch. 2004) (extending a transactional performance deadline to effectuate specific performance); see supra notes 430-431 (citing case law). This equitable power is routinely employed to extend time-bound periods by the exact duration of a breach. See, e.g., Heartland Payment Sys., LLC v. InTEAM Assocs., LLC, 171 A.3d 544, 570-71 (Del. 2017) (affirming the extension of a contractual period by 18 months to account for a breach of the same duration); cf. Arxada Hldgs. NA Inc. v. Harvey, 2026 WL 220511, at *32-33 (Del. Ch. Jan. 28, 2026) (“A court can extend a restrictive covenant to replace the period during which a party was in breach.”). 435 See EPA § 1.1 (defining “Maximum One-Year Revenue” and “Relevant Period”). The EPA calculates the earnout based on the four consecutive calendar quarters with the highest revenue during the Testing Period. By ousting Gill for over eight months, Krafton deprived the sellers of the pre-release runway to launch the game and capture four consecutive quarters of post-release revenue before the contractual window closed. This equitable extension ensures that the specific performance remedy is not illusory. See Tri State Mall 88 base December 31, 2025 earnout deadline is therefore extended by 258 days, equal
to the period between Gill’s termination and this opinion, which establishes a new
base deadline of September 15, 2026.436 Furthermore, Fortis retains its contractual
right under Section 2.7(b)(iii) of the EPA to unilaterally extend the Testing Period
by an additional six months (to March 15, 2027) upon written notice to Krafton.437
Even with this equitable extension of the Testing Period, the litigation is not
over. The remaining open questions include whether Krafton breached its promise
not to “take any actions [with] the primary business purpose of . . . depriv[ing]” the
Assocs. v. A.A.R. Realty Corp., 298 A.2d 368, 371-72 (Del. Ch. 1972) (“[T]he Court in decreeing specific performance will adjust the equities of the parties in such a manner as to put them as nearly as possible in the same position as if the contract had been performed [a]ccording to its terms.”); Fortis Advisors LLC v. Johnson & Johnson, 2024 WL 4048060, at *50 (Del. Ch. Sept. 4, 2024) (explaining, in the context of an earnout case, that “[o]nce liability [for a breach] is established, ‘this court has broad discretion to tailor a remedy to suit the situation as it exists’” (quoting Gilliland v. Motorola, Inc., 873 A.2d 305, 312 (Del. Ch. 2005))), aff’d in part, rev’d in part on other grounds, —A.3d—, 2026 WL 89452 (Del. Jan. 12, 2026). 436 The duration of this equitable extension is calculated by measuring the period from the date of Gill’s wrongful termination on July 1, 2025, to the date of this opinion restoring his operational control on March 16, 2026. This period spans exactly 258 days. Adding 258 days to the base Testing Period deadline of December 31, 2025 yields an equitably extended base deadline of September 15, 2026. 437 EPA § 2.7(b)(iii). Fortis has the “sole discretion” to extend the Testing Period to June 30, 2026 (or, as equitably extended here, March 15, 2027) “by delivering written notice to [Krafton] within 10 Business Days following the Initial Revenue Determination Date.” Id. Because Krafton breached the EPA, the normal timeline for calculating the initial revenue and hitting that “Determination Date” has been frustrated. Because the base Testing Period has been equitably extended, the corresponding Initial Revenue Determination Date and the window for Fortis to deliver its written notice are equitably extended in tandem. Should Fortis give such written notice, the Testing Period will be extended through March 15, 2027. 89 sellers of the earnout,438 and whether Fortis is entitled to money damages for earnout
revenues permanently lost due to Krafton’s breaches and litigation delays. I will
resolve them in Phase Two.
IV. CONCLUSION
For the reasons explained above, judgment is entered in favor of Fortis on its
Phase One claims. Krafton breached the EPA by terminating the Key Employees
without valid Cause and by improperly seizing operational control of Unknown
Worlds.
To remedy these breaches, Fortis is entitled to specific performance. Edward
Gill is hereby reinstated as CEO of Unknown Worlds, and his period of operational
control under Section 2.7(f) of the EPA will be extended by the time that elapsed
between his wrongful termination and his restoration. The July 1, 2025 Board
resolution is declared ineffective to the extent it infringes on Gill’s operational
control right. Krafton is enjoined from circumventing Section 2.7(f) or impeding
Gill’s authority over the early access launch of Subnautica 2 and must immediately
restore his access to the Steam platform. Finally, the base earnout Testing Period is
equitably extended by 258 days to September 15, 2026, and Fortis retains its
contractual right to further extend the Testing Period to March 15, 2027.
438 Id. § 2.7(e). 90 Within three business days, the parties are directed to confer and submit a
proposed form of partial judgment implementing this decision. In addition to the
matters remaining for Phase Two, the court will retain jurisdiction to enforce the
specific performance order.
Related
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Fortis Advisors, LLC v. Krafton, Inc., Counsel Stack Legal Research, https://law.counselstack.com/opinion/fortis-advisors-llc-v-krafton-inc-delch-2026.