Bad Rhino Games LLC v. Turn Me Up Games, Inc.

CourtDistrict Court, D. Kansas
DecidedJanuary 17, 2025
Docket2:23-cv-02303
StatusUnknown

This text of Bad Rhino Games LLC v. Turn Me Up Games, Inc. (Bad Rhino Games LLC v. Turn Me Up Games, Inc.) is published on Counsel Stack Legal Research, covering District Court, D. Kansas primary law. Counsel Stack provides free access to over 12 million legal documents including statutes, case law, regulations, and constitutions.

Bluebook
Bad Rhino Games LLC v. Turn Me Up Games, Inc., (D. Kan. 2025).

Opinion

IN THE UNITED STATES DISTRICT COURT FOR THE DISTRICT OF KANSAS

BAD RHINO GAMES, LLC,

Plaintiff,

v. Case No. 23-2303-JWB

TURN ME UP GAMES, INC.,

Defendant.

MEMORANDUM AND ORDER

This matter is before the court on cross motions for summary judgment. (Docs. 72, 78.) The motions are fully briefed and ripe for decision. (Docs. 73, 79, 93, 97, 103, 106.) The motions are DENIED for the reasons stated herein. I. Facts1 This case involves parties who worked on a video game called Wayfinder (“the game”). The parties are Plaintiff Bad Rhino Games, LLC, (“Bad Rhino”) and Defendant Turn Me Up Games, Inc. (“TMU”). In June 2019, prior to the parties entering into the contract at issue, Airship Syndicate Entertainment, Inc. (“Airship”) and Digital Extremes (“DEX”), entered into a publishing agreement for the game. (Doc. 113 (redacted); Doc. 97-1 (sealed).) Under that agreement, Airship was referred to as the developer of the game and it granted DEX an exclusive license to publish the game on any platform identified in an exhibit to the publishing agreement. (Id. at § 1.2.) Apart from those rights granted in the publishing agreement, the parties were to retain the rights to their respective Intellectual Property. Intellectual Property was broadly defined

1 The facts set forth herein are material to the issues on summary judgment and uncontroverted, or viewed in a light most favorable to the nonmoving party. in the publishing agreement to mean any existing rights associated with works of authorship, trade secrets, patents, and other intellectual property. (Id. at § 1.1.) In late October and early November 2021, TMU was approached by DEX to work on the game. TMU subsequently entered into an agreement with DEX. (Doc. 109, Exh. 1.) TMU also entered into an Independent Contractor Agreement (the “ICA”) with Bad Rhino. (Doc. 22-2.)

Essentially, TMU contracted with Bad Rhino to assist in the performance of obligations that TMU was required to complete under its agreement with DEX. The ICA is also referred to by the parties as the porting agreement and required Bad Rhino to port the game to the Sony PlayStation platform and the Microsoft Xbox platform. According to Bad Rhino, game porting is “the process of converting a game that is compatible with one platform (e.g., playable on a [personal computer]) to a format that is compatible with another platform (e.g., playable on Xbox).” (Doc. 71 at 5.) The ICA defined the game as a version of the “Property.” (Doc. 22-2 at 2.) This term was then defined as an interactive entertainment software product that was published by DEX. (Id. (redacted); Doc. 23 at 3 (sealed).) The ICA included a schedule of deliverables and the associated

delivery dates for performance by Bad Rhino. These items were grouped by “Milestones,” which described specific deliverables to be produced along with amounts to be paid for the deliverables. (Doc. 22-2; Doc. 23; Doc. 73 at 8; 97 at 7.) Bad Rhino submitted invoices to TMU for its work on the Milestones. The ICA provided that the agreement could be terminated by TMU without cause. (Doc. 22-2 at § 6.) If terminated under this provision, TMU was to pay any sums due and owing for Deliverables which were completed and approved under the Agreement. (Id.) The ICA also had a provision titled “Non-Compete” which stated as follows: By signing this agreement, BAD RHINO understands that TMUG has invested considerable time and money into developing the relationship it has with its publishing partners. As such, for the duration of this agreement and for sixty (60) months after end of this agreement, for whatever reason, BAD RHINO agrees to not engage in any business with the publisher of the Game with which TMUG has signed an agreement.

The parties hereto hereby acknowledge and agree that (i) TMUG would be irreparably injured in the event of a breach by BAD RHINO of any of its obligations under this Section 13, (ii) monetary damages would not be an adequate remedy for any such breach, and (iii) TMUG shall be entitled to injunctive relief, in addition to any other remedy which it may have, in the event of any such breach.

(Doc. 22-2 ¶ 13.) On February 1, TMU signed another agreement with DEX for additional development work on the game. (Doc. 109, Exh. 2.) On that same date, TMU and Bad Rhino entered into an additional agreement (a master service agreement) so that Bad Rhino could help work on the additional development for the game. (Doc. 79-3 ¶ 9; Doc. 22-4.) On April 1, 2022, TMU also entered into a master services agreement with Airship for development work on the game. (Doc. 109, Exh. 3.) During the performance of the ICA, Bad Rhino, TMU, DEX, and Airship engaged in communications via Slack and videoconferences regarding the game. (Docs. 79-2; 97 at 28; 106 at 4.) On July 26, 2022, Ron LaJoie from Airship reached out to Ryan Manning at Bad Rhino and asked if Bad Rhino would be interested in a partnership. (Doc. 73-17 at 5.) On July 28, Manning responded by sending a contract to LaJoie. On August 1, 2022, DEX terminated its master service agreement with TMU. (Doc. 79-3 ¶ 13.) TMU then terminated the master service agreement it had with Bad Rhino. (Doc. 73-1 ¶ 19.) Notably, the email communications regarding the termination of those services occurred on July 26, 2022, the same date that LaJoie from Airship reached out to Manning at Bad Rhino. (Doc. 73-16.) TMU told Manning to wrap up the current tasks but that this would not affect the porting agreement (ICA). The emails indicate that Manning was concerned about the loss of work on the project. (Id. at 10.) On August 18, Airship signed a master service agreement with Bad Rhino to provide development services for the game. The effective date of the agreement was August 1, 2022. (Doc. 109, Exh. 5.) After entering into the August 2022 master service agreement, Bad Rhino participated in video conferences with DEX and Airship regarding the game. (Doc. 97 at 29; 106 at 4.) TMU terminated the ICA with Bad Rhino in April 2023. Bad Rhino put forth evidence that

it performed services under the ICA until that agreement was terminated. (Doc. 73-1 ¶ 15.) According to TMU, it did not know of the alleged business relationship between Bad Rhino and Airship and DEX arising out of the August 2022 master service agreement until 2023. (Doc. 79- 3 ¶¶ 13–14.) According to an exhibit submitted by TMU, in early 2023, Bad Rhino’s website advertised that it had “partnered with Airship Syndicate & Digital Extremes” on the game. (Doc. 79-1.) On May 17, 2023, TMU sent a notice of breach to Bad Rhino stating that it believed Bad Rhino breached the non-compete provision of the ICA. (Doc. 73-14.) Bad Rhino filed suit in July 2023 alleging breach of contract for failing to pay amounts under the ICA. (Doc. 1.) Bad Rhino contends that TMU failed to pay for Milestones 9, 16, 17,

and 18 and that it performed the services under those Milestones. (Doc. 73-1 ¶ 9.) TMU approved the services for Milestone 9 in July 2022, Milestone 16 in January 2023, and Milestone 17 in March 2023. (Doc. 73 at 9; 97 at 8.) The parties dispute whether the services for Milestone 18 were approved. TMU stipulated that it did not pay for services in connection with Milestones 16, 17, and 18. (Doc. 71 at 3.) The total amount billed for these Milestones is at least $645,675. (Doc. 73-1 ¶ 12.) Bad Rhino has now moved for summary judgment on its claim of breach of contract. TMU opposes Bad Rhino’s motion for summary judgment on the basis that Bad Rhino materially breached the ICA first and therefore it is excused from performing under the ICA. TMU also moves for summary judgment on its counterclaim of breach of the ICA for Bad Rhino’s alleged violation of the non-compete provision. II.

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Bad Rhino Games LLC v. Turn Me Up Games, Inc., Counsel Stack Legal Research, https://law.counselstack.com/opinion/bad-rhino-games-llc-v-turn-me-up-games-inc-ksd-2025.